Ask Runable forDesign-Driven General AI AgentTry Runable For Free
Runable
Back to Blog
Technology7 min read

Arkane devs say the studio almost made Thief 4 and a Blade Runner game before it made Dishonored — 'We were both so excited. Blade Runner and Thief, two of our favourite things of all time' | TechRadar

According to two former Arkane Studios developers, the studio almost made a Blade Runner game and Thief 4 before it made Dishonored. Discover insights about ark

TechnologyInnovationBest PracticesGuideTutorial
Arkane devs say the studio almost made Thief 4 and a Blade Runner game before it made Dishonored — 'We were both so excited. Blade Runner and Thief, two of our favourite things of all time' | TechRadar
Listen to Article
0:00
0:00
0:00

Arkane devs say the studio almost made Thief 4 and a Blade Runner game before it made Dishonored — 'We were both so excited. Blade Runner and Thief, two of our favourite things of all time' | Tech Radar

Overview

News, deals, reviews, guides and more on the newest computing gadgets

Start exploring exclusive deals, expert advice and more

Details

Unlock and manage exclusive Techradar member rewards.

Unlock instant access to exclusive member features.

Get full access to premium articles, exclusive features and a growing list of member rewards.

Arkane devs say the studio almost made Thief 4 and a Blade Runner game before it made Dishonored — 'We were both so excited. Blade Runner and Thief, two of our favourite things of all time'

The devs had "an amazing pitch" for what would have been Thief 4

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Arkane Studios co-directors Raphael Colantonio and Harvey Smith say they almost made a Blade Runner game and Thief 4

Bethesda approached Arkane with the idea, and Arkane developed pitches for both projects

Thief 4 eventually became the foundation for Dishonored

According to former Arkane Studios co-directors Raphael Colantonio and Harvey Smith, the Deathloop developer almost made a Blade Runner game and Thief 4 before it made Dishonored.

In a new You Tube series, spotted by user 'Knoebel' on Blue Sky (via Eurogamer), the developers sat down to reflect on Dishonored and its development 14 years after its release.

Early on in the video, Colantonio revealed that Bethesda approached the studio to consider creating a new game in the Thief series, which would have been Thief 4.

007 First Light gameplay director says players will 'see the Arkham games' in the combat, as well as Uncharted in its destructive environments

Assassin's Creed 3 director discusses the disastrous launch of Skull and Bones, says the 'junior' devs didn't have enough experience and were 'trying to essentially make Black Flag crossed with World of Tanks or World of Warships'

This Ubisoft-published action game began as an origami-themed university project

"Before we did Dishonored, we were supposed to either do Thief or Blade Runner," said Colantonio. "Bethesda approached us with the proposition, 'Hey, we have the Thief franchise, and we know the people to make that game, and it's you'. It's our game."

"Which is basically like coming to two cats and saying, 'We have a big bag of catnip here on the one side. We have another bag of catnip here, which one do you want? You want both?'" Smith added. "We were both so excited. Blade Runner and Thief, two of our favourite things of all time."

"We were in such a dire situation business-wise, and they came up not only to save us from business, but also to bring frankly, the IP that I would have liked to work on the most," Colantonio said.

Smith continued, saying that they had "an amazing pitch" for what would have been Thief 4, with Colantonio interjecting to add that they had "some videos" as well, and for Blade Runner, they had worked with one of Arkane's animators who specialised in first-person combat to create some fighting animations.

"We also did some Replicant fighting because we had talked to Doug Church [a veteran game designer], and he said, you know, even sitting around in a room together, they would be doing things with their bodies that humans couldn't do," Colantonio added. "Like, reaching in and grabbing the eggs out of the boiling water or whatever. So we had flips, and it was super exciting to be working on Blade Runner. The story pitch we had for Blade Runner was just– I loved it.

"The funny thing was that we initially thought we were going to be [working on] Thief. I was so excited, and they said, well, it might also be Blade Runner, and there was no way I could focus on Thief and Blade Runner at the same time."

Unfortunately, Arkane was never able to make its vision for Blade Runner and Thief 4 a reality, and because Bethesda hadn't yet acquired the studio, they were concerned about the direction they were going in.

Former Obdisian creative officer says not to bet on a Fallout: New Vegas remake, because Bethesda doesn't have 'the engineering know-how' to create it, and may not have the source code

Legendary Deus Ex and Thief director Warren Spector is back with a new game — it’s a stealth-heist-em-up called Thick as Thieves, and even the price is a steal at just five bucks on Steam

The Last of Us Online director reveals Naughty Dog had to choose between canceling the '80%' completed game and Intergalactic: The Heretic Prophet — 'It was soul crushing. To find out that it was getting canceled 24 hours before it was announced' publicly

That is, until Bethesda suggested to "keep what you're doing and call it Dishonored".

"[Dishonored] started on the base of Thief 4," Colantonio revealed.

Dishonored was released in 2012, and Arkane later developed Dishonored 2, which launched in 2016.

In early 2024, it was reported that Arkane Austin wanted to make a new single-player game, such as a Dishonored sequel, before the studio was shut down.

Follow Tech Radar on Google News and add us as a preferred source to get our expert news, reviews, and opinion in your feeds. Make sure to click the Follow button!

➡️ Read our full guide to the best Xbox controllers

  1. Best overall: Xbox Wireless Controller
  2. Best budget: 8 Bit Do Pro 2
  3. Best premium: Razer Wolverine V3 Pro
  4. Best wired: Game Sir Kaleid

Demi is a freelance games journalist who helps cover gaming news at Tech Radar. She's been a games writer for five years and has written for outlets such as Game Spot, NME, and Games Radar, covering news, features, and reviews. Outside of writing, she plays a lot of RPGs and talks far too much about Star Wars on X.

You must confirm your public display name before commenting

1 Arkane devs say the studio almost made Thief 4 and a Blade Runner game before it made Dishonored — 'We were both so excited. Blade Runner and Thief, two of our favourite things of all time'

2 Drivers aren't sold on the Ferrari Luce, but designer Jony Ive defends it

3AI-generated threats are hitting businesses harder than ever - do you know what to look out for?

4 Microsoft is using an old design for Copilot again despite removal promises

5 Your Apple TV 4K will get useful new accessibility features soon — but not all apps support them

Tech Radar is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Key Takeaways

  • News, deals, reviews, guides and more on the newest computing gadgets
  • Start exploring exclusive deals, expert advice and more
  • Unlock and manage exclusive Techradar member rewards
  • Unlock instant access to exclusive member features
  • Get full access to premium articles, exclusive features and a growing list of member rewards

Cut Costs with Runable

Cost savings are based on average monthly price per user for each app.

Which apps do you use?

Apps to replace

ChatGPTChatGPT
$20 / month
LovableLovable
$25 / month
Gamma AIGamma AI
$25 / month
HiggsFieldHiggsField
$49 / month
Leonardo AILeonardo AI
$12 / month
TOTAL$131 / month

Runable price = $9 / month

Saves $122 / month

Runable can save upto $1464 per year compared to the non-enterprise price of your apps.