HP's Hyper X Omen Rebrand: Why This Gaming Laptop Strategy Feels Backwards
HP just made a decision that would make any branding strategist wince.
At CES 2026, the company announced it's rebranding its entire gaming division. Every Omen laptop, desktop, and monitor is getting the Hyper X prefix. The HP Omen 16 Max becomes the Hyper X Omen 16 Max. Victus 15 gets replaced with Hyper X Omen 15. Every monitor? Hyper X Omen. It's a complete elimination of HP's own gaming brand in favor of an accessory label, as reported by Engadget.
Here's the problem: Hyper X isn't known for making computers. It's known for making headsets, keyboards, mice, and RGB lighting. For two decades before HP acquired it in 2021, Hyper X was "the" accessory brand for gaming tournaments and streaming setups. It made lightweight headphones that esports pros recommended. It made microphones with iconic RGB lighting that streamers plastered all over their desks, as noted by PCMag.
But laptops? Desktops? Monitors? That's not Hyper X's DNA.
Meanwhile, Omen has actual pedigree in computer manufacturing. It traces back to Voodoo PC, a cult-favorite PC maker founded in 1991 that HP acquired years ago. Omen created the infamous cube-shaped Omen X desktop in 2016—bold, different, respected. Omen has spent years building credibility as a genuine gaming computer brand, not a peripheral company dabbling in hardware.
Yet HP is doing the opposite of what makes sense. Instead of elevating Hyper X accessories to match Omen computers, it's dragging the entire Omen brand down under the Hyper X name. It feels like taking a prestige gaming laptop and slapping a gaming chair brand on it.
This decision raises serious questions about HP's gaming strategy, the value of brand architecture, and whether the company learned nothing from Dell's catastrophic XPS rebrand attempt just 12 months earlier.
Let's break down what HP is actually doing, why it's problematic, and what this means for the competitive gaming laptop landscape in 2025 and beyond.
The Complete Rebrand: What HP Is Actually Changing
HP's CES 2026 announcement wasn't subtle about the scope of this rebrand. Every single product in the gaming division is getting the Hyper X treatment. This isn't a gradual transition or a sub-brand experiment. It's a complete, top-down elimination of the Omen name from HP's consumer-facing gaming portfolio, as highlighted by CGMagazine.
The laptop lineup saw the most dramatic changes. The HP Omen 16, a professional-grade gaming machine, becomes the Hyper X Omen 16. The Omen 16 Max, which sits at the high end of the performance spectrum, becomes Hyper X Omen 16 Max. The Omen 15, which traditionally targeted budget-conscious gamers, is being replaced entirely by the Hyper X Omen 15. Even the Victus line, HP's secondary gaming brand aimed at entry-level buyers, is being consolidated under the Hyper X Omen umbrella.
Desktops got the same treatment. Every Omen desktop, from compact gaming rigs to the full-size towers, now carries the Hyper X branding. The distinctive Omen X cube that was bold enough to sit on your desk as a statement piece? It's now the Hyper X Omen X.
Monitors weren't spared either. HP's entire gaming monitor lineup, including ultrawide panels and high-refresh-rate displays, is being rebranded to Hyper X Omen. If you're shopping for a 1440p 240 Hz panel with the HP gaming brand, you're now looking at Hyper X Omen.
The visual identity changed too. HP is replacing the clean, modern Omen logo with the spelled-out Hyper X wordmark or the abbreviated "Hx" logo. On a laptop lid, that "Hx" looks significantly less premium than what gamers have grown accustomed to seeing. The Hyper X logo, designed originally for keyboard keycaps and headset ear cups, doesn't translate well to a 16-inch laptop chassis. It looks like something you'd find on a no-name gaming brand sold on Amazon by a distributor that didn't exist two years ago, as noted by The Verge.
HP marketing teams were genuinely excited about this unified branding strategy when they presented it. The idea is coherence. One brand across all gaming products. One visual identity. One ecosystem. But unified doesn't equal better, and that's the core issue here.


Estimated data shows HP's rebrand may improve operational efficiency but could lead to market confusion, similar to Dell's XPS rebrand experience.
Why This Breaks Basic Branding Logic
Any marketing textbook will tell you the same thing: you don't elevate a sub-category brand above a flagship category brand. That's backwards.
Hyper X, before the HP acquisition, built its reputation over 15 years as an accessory company. Gaming peripherals. Dongles, cables, RGB stuff, headsets. Keyboards that looked cool. Mice with weird ergonomic experiments. Microphones that streamers loved. It was a premium accessory brand, sure, but it was never positioned as a computer maker.
Omen, by contrast, carries the full weight of computer heritage. It descends from Voodoo PC, a company that pioneered custom gaming PC builds in the 1990s when that was genuinely exotic. Voodoo PC made computers that looked like they came from the future. When HP acquired Voodoo PC, it didn't trash the brand. It renamed the product line to Omen and preserved the identity of a serious gaming computer manufacturer.
For nearly a decade, Omen built a solid reputation. Not the most innovative, not the most aggressive in pricing, but respected. When someone said "I bought an Omen laptop," it meant they bought a legitimate gaming machine from a company with pedigree.
Now, HP is saying the opposite. Hyper X, the RGB lighting company, is now the premium gaming brand. Omen, the computer maker, is secondary. The whole structure is inverted.
Branding strategy typically flows in the other direction. You have a strong core brand (Omen), and you use it to extend into adjacent categories (Omen keyboards, Omen mice, Omen headsets). That's called a brand architecture strategy. You're leveraging the strength of the parent to build the child.
HP is doing the reverse. It's using the strength of a peripheral brand to try to rebrand core computing products. It's like if Nike decided all their shoes would be called "Cole Haan Nikes" instead of just Nike Air Max.
The Hyper X Story: From Kingston RAM to Gaming Peripherals
Understanding why this rebrand feels so odd requires understanding what Hyper X actually is.
Hyper X wasn't always an accessory company. It started in 2002 as a Kingston technology sub-brand making gaming RAM. Back when DDR1 memory was the bottleneck in gaming rigs, Hyper X made RAM sticks that overclockers and enthusiasts trusted. The branding was always meant for the hardcore crowd. If you were building a gaming PC from scratch, Hyper X RAM was one of the components you'd research.
But RAM is invisible. You shove it in a slot and nobody sees it. For a brand to really succeed with consumers, it needs visibility. So Hyper X pivoted.
Around 2010, Hyper X started making gaming headsets. This was genius from a visibility perspective. Headsets sit on your head. Streamers wear them on camera. Esports tournaments have visible headsets. The Cloud series of Hyper X headphones became genuinely iconic in gaming communities. They were lightweight, they sounded good, and they became the de facto standard for competitive gaming.
From there, Hyper X expanded into mice, keyboards, microphones, and eventually full gaming peripheral ecosystems. Every product was designed for the streaming and competitive gaming crowd. The RGB lighting was over-the-top. The design language was aggressive. It all worked because you could see the products. They looked the part of "serious gaming gear."
When HP acquired Hyper X in 2021 for an undisclosed amount (estimates suggested around $425 million), the company was already well-established in the peripherals space. HP's logic was clear: acquire a beloved gaming brand that fits the accessory ecosystem, then use it to strengthen Omen, as reported by Windows Latest.
Except HP didn't do that. Instead of keeping Hyper X as a premium sub-brand for Omen peripherals, HP is now trying to make Hyper X the umbrella brand for everything, including products it has never made before.


Estimated data suggests HP could see a decrease in market share to 15% due to rebranding confusion, while competitors like Lenovo and Asus maintain or grow their shares.
The Voodoo PC Legacy: What HP Is Throwing Away
Omen's original DNA comes from Voodoo PC, and that heritage actually matters.
Voodoo PC, founded in 1991 in a garage in Vancouver, was one of the first companies to make high-end custom gaming PCs. This was before Alienware made gaming laptops mainstream. Before ROG was a thing. Voodoo PC was making weird, beautiful, attention-grabbing gaming machines that looked like nothing else.
The company built a cult following. People didn't buy Voodoo PC because it was the cheapest option. They bought it because the machines looked incredible and performed like monsters. Voodoo PC created the concept of the gaming PC as a status symbol, not just a tool.
When HP acquired Voodoo PC in 2006, the company didn't immediately kill the brand. Instead, it rebranded the product line as "HP Voodoo PC," keeping the legacy intact while leveraging HP's distribution. Then, over time, HP phased out Voodoo PC and renamed the line to Omen. The idea was to keep the DNA of the original brand while building something new.
Omen inherited that legacy. It wasn't just a gaming brand. It was the heir to a company that proved gaming PCs could be beautiful, innovative, and desirable. Some of that DNA made it into early Omen products. The Omen X desktop in 2016 was a direct spiritual heir to Voodoo PC's design philosophy. It was bold. It looked different. It made a statement.
But Omen's track record over the last five years has been more conservative. Solid laptops, reasonable performance, nothing that pushed boundaries. HP stopped taking design risks and started playing it safe.
Now, by rebranding to Hyper X, HP is explicitly abandoning that heritage. Hyper X has never made an Omen X equivalent. It's an accessory company. The rebrand signals that HP is no longer interested in the aspirational, legacy-driven gaming brand strategy. It's going all-in on the peripheral brand instead.
That's a massive misread of what customers actually value.
Dell's XPS Disaster: The Cautionary Tale HP Ignored
Here's what makes this even more frustrating: Dell already did this exact thing, and it blew up in the company's face.
In January 2025, Dell announced it was killing the XPS brand. After 20 years, the iconic XPS line would disappear. Instead of XPS 13, XPS 15, and XPS 17, Dell would offer "laptop" names under different sub-brands. The reasoning was similar to HP's: streamlined branding, unified vision, modernization.
The backlash was immediate and severe. The XPS line is legendary. XPS laptops are what Mac users compare themselves against. XPS is a name that carries weight. Killing it was objectively a bad call.
Dell got it. After 364 days of brutal feedback, the company announced it was bringing XPS back. Dell's Chief Operating Officer, Jeff Clarke, literally said the phrase "marketing matters" when explaining the reversal. The company realized that brand heritage isn't something you can just optimize away.
HP is making the same mistake Dell already corrected.
When you kill a successful brand and replace it with something else, you're not just changing a name. You're cutting the ties to everything customers understand about that product. You're forcing them to relearn the category. You're giving competitors an opening. And most importantly, you're telling customers that what they valued about the old brand doesn't matter anymore.
HP's decision to rebrand Omen to Hyper X Omen is doing exactly that. It's saying "we don't think Omen is good enough anymore. We're going to call it something else." But Omen was never the problem. HP's execution was.
The Gaming Laptop Market in 2025: Competition Is Fierce
HP's rebrand timing is weird because the gaming laptop market is more competitive than ever in 2025.
Lenovo Legion remains the category leader. The Legion line has been consistently excellent for years. It's what serious gamers buy. It's what business users buy as secondary machines. Lenovo built the brand into a genuine powerhouse through careful product development and consistent messaging. The Legion brand means something.
Asus ROG is the other dominant player. ROG laptops are premium, innovative, and respected. The ROG branding is so strong that it extends into phones, monitors, and even cars. When Asus says something is ROG, people listen.
MSI Stealth is coming up fast. The newer Stealth models are legitimately competitive with Legion machines in terms of performance and design. MSI is building serious brand momentum in the gaming laptop space.
And there's Alienware, Dell's gaming-focused brand, which is solid if not particularly innovative.
Into this competitive environment, HP is introducing a rebrand nobody asked for. Gamers didn't wake up in 2025 and say "I wish HP would call their gaming laptops Hyper X instead of Omen." The brand change doesn't address any customer need. It doesn't solve any problem. It just creates confusion.
When a customer walks into a store or shops online in 2025, they're comparing Legion, ROG, Stealth, and now Hyper X Omen. That last name is the hardest one to remember. It's the one that sounds least like a computer brand. It's the one they have to explain when they tell friends which laptop they bought.
Meanwhile, Legion, ROG, Stealth? Those are all short, punchy, memorable. They all sound like gaming brands. Hyper X Omen sounds like a product line trying to be two brands at once.

Estimated data shows that while search interest can spike by 30% following a rebrand announcement, sales conversion rates may initially drop due to consumer confusion.
Visual Identity: The Logo Problem
Let's be honest about the visual side of this rebrand, because it matters more than marketing people sometimes admit.
The Omen logo, as it evolved, was clean and modern. Simple, understated, respectful. It looked good on a laptop lid. It looked professional enough that you could use an Omen laptop in a business meeting without it looking like you were showing off your gaming rig.
The Hyper X logo is completely different. It's the full wordmark spelling out "Hyper X," or the abbreviated "Hx" logo. Both feel dated and gaming-specific in a way that Omen never did. The Hx logo looks like something from 2015. It feels like RGB overkill.
When you see an HP Omen laptop, it reads as "this is a serious gaming computer from a major manufacturer." When you see the Hyper X logo on that same laptop, it reads as "this is a gaming brand," with all the aesthetic baggage that implies.
This might sound shallow, but it's not. Logo design is fundamental to brand perception. The wrong logo can undermine everything else about a product. HP's decision to use the Hyper X wordmark instead of a simplified, modern mark for the new laptops is a visual misstep that compounds the branding problem.
Hyper X headsets look good with the Hyper X logo because they're small, visible peripherals where aggressive branding makes sense. A 16-inch laptop? Different context entirely. The logo that works at 2cm scale on a keypad doesn't work at 5cm scale on a laptop lid.

What HP's Marketing Team Was Actually Thinking
From an internal strategy perspective, HP's reasoning probably made sense.
The company owns multiple gaming brands: Omen, Victus, and now Hyper X. That's three separate product lines with three separate marketing budgets, three separate supply chains, three separate messaging strategies. Consolidating under one name reduces complexity. It simplifies inventory management. It reduces marketing spend. It's efficient.
From a pure business operations standpoint, unifying under Hyper X makes sense if you view brands as just cost centers. "Which brand should we consolidate under?" If you're asking that as a P&L question, Hyper X owns peripherals that already ship with gaming laptops, so maybe it's better to own the entire stack.
But that's viewing branding as a logistics problem instead of a customer perception problem.
Good branding is about owning emotional territory. Omen owned the territory of "serious gaming computers with heritage." Hyper X owned the territory of "cool gaming peripherals for streamers and esports." Those are different emotional territories. You don't merge them by renaming one.
HP probably also looked at Hyper X's brand strength and thought "Hyper X is beloved by gamers, so let's make it the master brand." That logic fails because Hyper X's love comes from headsets and keyboards, not from computing devices. Brand affinity doesn't transfer perfectly across categories.
The company might have also been influenced by the success of brands like i Qoo and ROG, which extend across multiple product categories. But those brands built their authority in computing first, then extended into peripherals. HP is trying to do it backwards.
The Competitive Response: How Rivals Will Leverage This
Lenovo's marketing team just got a gift.
When the next generation of laptops hit the market, Lenovo can lean into the Legion heritage angle. "Legion represents 15 years of gaming laptop evolution." Meanwhile, HP's messaging is "we renamed our gaming laptops to the name of our headset company." One story is about heritage and focus. The other is about corporate consolidation.
Asus ROG will do the same. "ROG stands for Republic of Gamers, a philosophy we've built since 2006." Hyper X Omen? That's a recent rebrand that requires explanation.
MSI Stealth, the brand that's been ascending, will position itself as "new, focused, and dedicated to gaming." HP's rebrand makes HP look like it's optimizing for efficiency instead of gaming experience.
Even Dell's Alienware, which had a rough 2024 after the whole XPS disaster, is now positioned better than HP. Alienware has a clear identity as the premium gaming brand. It's different from XPS. It's owned. Hyper X Omen is muddled by comparison.
Marketing teams at these competitors are probably already drafting comparative messaging that positions their established brands against HP's new one. They don't even need to attack. Just emphasizing their own heritage will make HP look reactive.


Estimated data suggests that brands like Asus ROG and Lenovo Legion have higher perceived heritage and focus compared to HP HyperX Omen, which is seen as less established due to its recent rebranding.
The Supply Chain Implications: What Changes Behind The Scenes
Beyond marketing, the rebrand has real operational implications.
Consolidating Omen, Victus, and peripherals under Hyper X means HP can rationalize its supply chain. Components that were previously categorized separately can now be tracked under one brand. Inventory forecasting becomes simpler. Warehouse space dedicated to separate brands can be consolidated.
For HP's internal operations, this is meaningful. Lower overhead, faster decision-making, reduced complexity. But for customers, this has implications too.
Hyper X peripherals were manufactured differently than Omen computers. Different component sourcing, different quality standards in some cases, different supplier relationships. Consolidating means decisions about supplier consolidation, cost reduction, and standardization will happen. Some of those might improve quality. Others might reduce it.
Also, the rebrand might lead to some product rationalization that customers won't appreciate. Why make both the Hyper X Omen 15 and another model in the same space? Consolidating product lines often means discontinuing SKUs. Fewer options for consumers.
HP needs to be transparent about these implications. If the rebrand leads to longer lead times for replacement parts, or fewer configuration options, or discontinued models that people love, that's going to poison the rebrand further.
Gaming Communities: Are Gamers Going to Care?
Here's where HP might actually catch a break: gamers primarily care about performance, not branding.
If the Hyper X Omen 16 is significantly faster or cheaper than the Legion equivalent, gamers will buy it regardless of the name. Performance overcomes branding confusion. And HP's hardware is legitimately competitive. The engineering teams are solid.
But the rebrand creates friction that wasn't there before. When a gamer is deciding between a Legion, an ROG, and a Hyper X Omen, the Hyper X Omen is the unfamiliar one. In a tie on specs and price, the Legion wins. It's easier to recommend. It's familiar.
Streaming communities, where Hyper X has real strength, might actually appreciate the consolidated branding. If you're a streamer who already has Hyper X headsets and keyboards, having a Hyper X laptop makes sense from an ecosystem perspective. There's coherence.
But competitive gaming communities? The esports crowd? They care about sponsorships and what the pros use. If Team Liquid is sponsored by ROG, that brand wins. If Fa Ze is sponsored by Alienware, that brand wins. HP's rebrand doesn't change sponsorship dynamics. If anything, it muddies the water.
The hardcore gaming communities that made Hyper X famous for headsets might actually be the ones most confused by Hyper X making laptops. It's a category violation that doesn't compute for people who grew up with Hyper X as "the peripheral company."

Retail Impact: How This Changes the Buying Experience
For people shopping at Best Buy or online retailers, the rebrand creates immediate confusion.
Retailers have spent years categorizing laptops by brand. Omen laptops were in the Omen section. Now they're in the Hyper X section, but retailers might not have updated their inventory systems yet. This lag creates friction.
Online retailers like Amazon will show "Hyper X Omen 16" in search results instead of "HP Omen 16." Some old product listings for HP Omen might still be live, creating duplicate results. Customer reviews might be split between the old and new names. All of this creates a worse shopping experience.
Best Buy's sales staff, meanwhile, needs to suddenly explain why Hyper X is making laptops now. They've been trained to describe Omen as "HP's gaming brand" for years. Now they have to retrain on new messaging that probably hasn't been fully communicated to retail staff yet.
For international markets, this is even messier. Omen has different brand awareness in Europe, Asia, and other regions. Hyper X's brand strength varies by geography. A rebrand that might work in North America could confuse markets where Omen has stronger penetration.
Retailers will adapt, sure. But there's a transition period where the buying experience is worse. Customers find fewer results. Reviews are scattered. Comparisons are harder. HP loses sales during this window. Dell lived through this with the XPS situation.

Estimated data shows that laptops make up the largest portion of HP's rebranding to HyperX, followed by desktops and monitors.
The Gaming Monitor Angle: Where It Makes Even Less Sense
One part of HP's rebrand that's particularly puzzling is the gaming monitor extension.
Gaming monitors are different from gaming laptops. Customers shopping for a 1440p 144 Hz monitor have very specific criteria: panel type, refresh rate, input lag, color accuracy. They're comparing specs across brands. Brand loyalty is lower in monitors than in laptops.
Hyper X has zero brand heritage in monitors. It's never made a monitor. Omen monitors had some reputation as solid mid-range options. By rebranding them to Hyper X, HP is essentially starting from scratch in a category where it already had some foothold.
Why would you do that?
The logic only makes sense from a corporate consolidation standpoint: "everything gaming goes under Hyper X." But that's prioritizing internal organization over customer understanding.
Monitor buyers don't care about unified branding across laptops and peripherals. They care about specifications, warranty, and value. By renaming Hyper X Omen monitors, HP gains nothing in monitor market share and potentially loses some existing Omen reputation.
This is the decision that most clearly reveals the rebrand is about internal efficiency, not customer benefit.

The International Market Problem
HP's rebrand assumes uniform global brand strength, which doesn't exist.
In North America, Hyper X had decent awareness from streaming and esports sponsorships. In Europe, Omen was more established. In Asia, particularly China, Omen had stronger penetration than Hyper X in some categories.
Globalizing a rebrand means accepting that different regions have different starting points. Some countries will barely know Hyper X. Others might confuse it with something else entirely. Localizing the rebrand for each market is expensive and adds complexity.
HP's solution is probably to just do a global rebrand simultaneously, accepting lower brand recognition in some markets. But that's a competitive disadvantage. Lenovo Legion is strong everywhere. ROG is strong everywhere. Hyper X Omen will be confusing everywhere, just at different levels.
This is another invisible cost of the rebrand that most analyses miss. It's not just North American gamers who need to adjust. It's a global audience relearning brand architecture.
The Path Forward: What HP Should Actually Do
HP needs an exit strategy from this rebrand.
Option one is to just power through it. Accept a short-term brand confusion penalty, spend on marketing to explain the consolidation, and hope that hardware quality overcomes the branding handicap. This is what HP is probably planning, but it's a slow recovery.
Option two is to follow Dell's lead and walk it back within 12 months. Keep Omen as the primary brand for laptops and desktops, use Hyper X for peripherals only. This is the sensible choice but requires admitting the first decision was wrong.
Option three is to try a compromise where Hyper X becomes a sub-brand of Omen for premium products. "Omen by Hyper X" for flagship machines. This preserves some of the consolidation benefits while keeping Omen as the primary identifier.
Most likely, HP will stick with option one and spend millions on advertising to convince gamers that Hyper X Omen makes sense. They'll probably succeed in the long term because the hardware is decent. But they'll pay a massive opportunity cost in the short term when competitors capture the customers who found the rebrand confusing.
The ideal move would have been to consolidate differently: strengthen Omen as the primary gaming brand, bring Hyper X under it as a premium sub-brand for both computers and peripherals. Keep the heritage. Simplify operations. Own the emotional territory without discarding it.
But that required acknowledging that Omen was valuable. HP apparently didn't see it that way.


Estimated data suggests Omen has stronger heritage, while HyperX excels in product range and innovation. The inversion of brand hierarchy may challenge traditional brand logic.
Broader Industry Implications: Is Brand Architecture Broken?
HP's rebrand raises bigger questions about how tech companies should structure brands.
Companies like Apple use a minimalist approach: Apple everything. Mac Book, i Pad, Apple Watch, Air Pods. One brand, multiple categories. It works because Apple's brand is so strong that customers trust it across any product.
Google uses a different model: Google for core products, Pixel for phones, Nest for smart home. They own multiple brands and let them specialize.
Tech companies used to diversify brands more aggressively. Dell had Alienware, XPS, Inspiron, Precision. All different brands for different segments. The new trend is consolidation: minimize the number of brands, reduce marketing complexity, own the namespace.
But consolidation only works if you're consolidating up, not down. You consolidate from weak brands to strong ones. You don't merge a strong brand down to a weaker one.
HP just did the latter. And now they're learning, slowly, that it doesn't work as well in practice as it sounds in a Power Point presentation.
The lesson for other tech companies is clear: brand heritage is real. It's worth protecting. Customers aren't just buying specs; they're buying identity and trust. Rebranding destroys that trust for a temporary operational efficiency that's often overstated.
Lenovo, Asus, and MSI are probably paying attention. They see HP's pain and they're protecting their own brands jealously.
Timeline and Rollout: When Everything Changes
HP's rebrand isn't happening all at once, which creates its own complications.
As of CES 2026, the rebrand is announced but not fully live yet. Existing HP Omen inventory will still be sold under the old name. New models will ship under Hyper X Omen. This creates a transition period where both names are active in the market simultaneously.
Customers buying right now face a choice: buy an existing HP Omen at potentially discounted prices as retailers clear inventory, or wait for Hyper X Omen models that might be more expensive due to initial demand uncertainty.
The staggered rollout also means reviews and feedback will come in slowly. The Hyper X Omen 16 might get measured reviews because early buyers are people willing to take a chance on a newly rebranded product. Later models might perform better in reviews as reviews stabilize and expectations align.
HP should announce a clear timeline. "By Q3 2026, all Omen products are Hyper X Omen. We're providing X months of support for the old branding." Clear timelines reduce confusion. Ambiguous timelines create doubt.

Consumer Sentiment: What Are Gamers Actually Saying?
Across gaming forums and Reddit communities, the response to HP's rebrand has been... skeptical.
Many gamers are confused about why the rebrand happened at all. Some are concerned about stability: "Is HP committed to gaming if they're rebranding after 10 years?" Others are disappointed: "I liked Omen. It felt like a real gaming brand. Hyper X sounds like a peripheral brand."
There's also a subset of Hyper X loyalists who are happy about the consolidation. They already use Hyper X headsets and keyboards, and they like the idea of having Hyper X computers too. For them, ecosystem coherence matters.
But the overall sentiment leans negative. Gamers don't like change they didn't ask for. They don't like brands disappearing. They don't like rebrands that don't solve visible problems.
If HP had rebranded as "Omen by Hyper X" with a story about "bringing the legendary Hyper X brand into the computing space," reception might be warmer. Instead, HP is saying "we're eliminating Omen as a brand name," and people are reacting accordingly.
Social media sentiment will probably be the biggest driver of whether this rebrand succeeds or fails. If Hyper X Omen laptops dominate reviews and Reddit discussions in a positive way, sentiment will shift. If people keep wishing it was called Omen, the rebrand loses.
Looking Ahead: What 2026 and Beyond Might Look Like
Six months from now, Hyper X Omen will be a normal thing. One year from now, people might not remember it was ever called Omen. Brand names have a way of becoming accepted through sheer repetition.
The real question is whether HP will see the negative impact in market share during the transition, and whether it will be significant enough to reverse course.
Historically, gaming laptop market share is sticky. People who bought Legion in 2024 will probably buy Legion in 2025. People who bought ROG are loyal to ROG. Omen had some loyal customers, and they're the group most likely to be confused or annoyed by the rebrand.
HP probably expects to lose 5-10% of the Omen customer base during the transition. Acceptable short-term pain for long-term operational simplification. But if the loss is higher—if it's 15-20%—then HP's calculus changes. Dell's XPS situation showed that consumers will actually switch brands if they're confused and frustrated.
The gaming laptop market is also increasingly competitive in 2026. AI capabilities are becoming expected, not differentiating. Battery life improvements are incremental. Performance is table-stakes. The competitive differentiation is increasingly about brand perception and customer experience.
HP's rebrand makes customer experience worse, not better. That's the real risk.
If Lenovo, Asus, and MSI all execute well in 2026 while HP is navigating rebrand confusion, HP loses market share. It takes years to recover from that. Ask Dell about the XPS situation.

The Bottom Line: Why This Feels Wrong
HP's rebrand fails on the most basic branding principle: it doesn't make sense to the customer.
When a customer sees a laptop and thinks "I need a gaming machine," they compare Legion, ROG, Stealth, and Alienware. Hyper X Omen is the one they have to think about extra. It requires explanation. It requires customers to override their intuition about what a "Hyper X" product is.
That's friction. In competitive markets, friction costs market share.
Everything HP says about consolidation and unification is true from an internal standpoint. Fewer brands = simpler operations = lower costs. But customers don't care about HP's operational efficiency. They care about whether they're buying a trusted gaming computer.
Dell proved you can walk back a bad rebrand. HP should pay attention. The fact that HP is making this decision despite watching Dell painfully reverse the XPS rebrand is baffling.
Omen wasn't broken. Omen didn't need fixing. HP's execution might have been uninspired, but the brand itself was solid. Hyper X as a peripheral brand was beloved but limited. Combining them by elevating Hyper X and demoting Omen is backwards.
The right move would have been to strengthen Omen, introduce Hyper X as a premium sub-brand, and let both live peacefully in the gaming ecosystem. Instead, HP chose operational convenience over brand value.
In a market where brand perception is increasingly important, that's a strategic misstep. The question isn't whether Hyper X Omen will survive. It will. The question is how much market share HP will sacrifice learning this lesson, and whether they'll course-correct before it's too late.
Dell's Jeff Clarke said it best: "Marketing matters." HP should have listened.
FAQ
Why is HP rebranding Omen to Hyper X Omen?
HP is consolidating its gaming brands under the Hyper X umbrella for operational efficiency. By unifying Omen laptops, desktops, monitors, and peripherals under one name, HP aims to simplify supply chain management, reduce marketing complexity, and streamline inventory. However, this consolidation doesn't address any customer need and instead leverages an accessory brand (Hyper X) as the primary name for computing devices.
Is this rebrand going to affect laptop quality or performance?
No. The rebrand is purely cosmetic in terms of what's inside the laptop. The engineering, components, performance, and warranty remain the same. What changes is the name on the lid and in marketing materials. An Hyper X Omen 16 has the same internals as the old HP Omen 16 would have had. However, the rebrand does signal that HP is willing to make dramatic changes for internal efficiency, which some customers view as a lack of long-term commitment to gaming products.
How does this compare to what Dell did with XPS?
Dell's 2025 decision to kill the XPS brand in favor of other names faced similar backlash and was widely viewed as a marketing mistake. After 364 days, Dell reversed course and brought XPS back, with Dell's COO admitting "marketing matters." HP's Hyper X rebrand is doing something similar: using a less prestigious brand name for what was previously a heritage brand (Omen). Whether HP will reverse course like Dell remains to be seen.
Should I buy an HP Omen or wait for the Hyper X Omen version?
If you find a good deal on current HP Omen stock, there's no technical reason not to buy it. The hardware is identical to what will be released under the Hyper X Omen name. However, if you're concerned about long-term brand stability or support documentation, waiting for Hyper X Omen models to stabilize (6-12 months) might provide more clarity on how the rebrand affects service and parts availability.
Will Hyper X Omen laptops lose resale value because of the rebrand?
Possibly. Rebranded products often see resale value affected during transitions. An "HP Omen" laptop in 2025 is a clear product identifier. An "Hyper X Omen" laptop is something buyers need to research to understand. This uncertainty can suppress resale prices. If you plan to sell the laptop in the future, the rebrand is a minor negative factor.
What makes Omen a better brand name than Hyper X for laptops?
Omen has 15+ years of heritage as a gaming computer brand, tracing back to Voodoo PC, a cult-favorite PC maker founded in 1991. Hyper X, before HP's acquisition, was purely an accessory company (headsets, keyboards, mice, RAM). Customers associate Omen with serious gaming computers and Hyper X with peripherals. Elevating the peripheral brand over the computer brand breaks fundamental branding logic.
Is Hyper X Omen competitive with Legion, ROG, and Stealth laptops?
Yes, from a hardware and performance perspective. HP's engineering teams are solid, and Hyper X Omen laptops will likely offer competitive specs and pricing against Lenovo Legion, Asus ROG, and MSI Stealth. However, the rebrand creates brand perception friction that might disadvantage Hyper X Omen in direct comparisons where specs are equal. The unfamiliar name becomes a point of hesitation for buyers.
Will HP reverse this rebrand like Dell did with XPS?
That depends on market response. If HP sees significant sales losses or brand confusion in the first 12 months, they might walk it back. If Hyper X Omen gains traction despite the rebrand confusion, HP will likely stick with it. Historically, companies only reverse rebrands when the financial impact is severe enough to override inertia. It took Dell 364 days to realize the XPS decision was a mistake.
How will this rebrand affect gaming monitor sales?
Gaming monitor buyers care less about brand heritage and more about specs. Rebranding HP Omen monitors to Hyper X Omen likely won't significantly impact sales since monitor buyers are shopping on refresh rate, panel type, and price. However, any discontinuity in product line names might temporarily reduce search visibility and create confusion during the transition.
Should gaming peripherals stay separate from gaming computer brands?
Not necessarily, but brand consolidation only works when you're elevating from the peripherals to the core products, not the other way around. The ideal structure would have been "Omen" as the primary gaming brand with "Hyper X" as a sub-brand for premium peripherals and computers ("Omen by Hyper X"). This would preserve Omen's heritage while providing consolidation benefits. HP's approach of making Hyper X the primary name inverts the hierarchy.

Key Takeaways
- HP is rebranding all gaming laptops from Omen to HyperX Omen, elevating an accessory brand above a heritage computer brand—a strategy that breaks fundamental branding logic
- Omen has 15+ years of gaming computer heritage tracing back to VoodooPC (1991), while HyperX was purely an accessory company before HP's 2021 acquisition
- Dell made an identical mistake in 2025 by killing the XPS brand, then reversed course after 364 days when executives admitted 'marketing matters'—HP is ignoring this recent cautionary tale
- The rebrand creates immediate friction with gamers comparing Legion, ROG, and Stealth: HyperX Omen is unfamiliar and requires explanation, disadvantaging it even with equal specs
- Consolidating brands only works when elevating from weak to strong; HP is doing the reverse by making an accessory brand the primary identity for computing devices
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![HP's HyperX Omen Rebrand: A Gaming Laptop Strategy Gone Wrong [2025]](https://tryrunable.com/blog/hp-s-hyperx-omen-rebrand-a-gaming-laptop-strategy-gone-wrong/image-1-1767656794539.jpg)


