Is 8GB of VRAM Enough for Laptop GPUs in 2025? The Real Answer After Testing
You're shopping for a gaming laptop or content creation machine, and you keep seeing the same thing: 8GB of VRAM. It's everywhere now. Budget models, mid-range systems, even some premium laptops are stopping at that number. And honestly, it feels like a step backward.
But here's the thing. The market's shifting. GPU manufacturers are consolidating around 8GB for laptop GPUs, and there are actual reasons for it, not just cost-cutting. The chip efficiency improvements in recent architectures mean 8GB isn't the same as it was three years ago.
I spent two weeks with the MSI Katana 15 HX, which ships with a GPU packing 8GB of GDDR6, and I tested it against workloads that would've choked older systems with the same VRAM allocation. Gaming. Video editing. 3D rendering. AI inference. The results were genuinely surprising.
The answer isn't a simple yes or no. It depends entirely on what you're doing. But the nuance matters, and I'll walk you through exactly where 8GB thrives and where it starts to crack.
TL; DR
- 8GB is the new standard: Most new laptop GPUs ship with 8GB, making it the baseline you'll find across price tiers
- Modern architecture helps: Newer GPU chips are 20-30% more efficient at memory usage than 2021-2022 models
- Gaming at 1440p? Fine: Most modern titles run well at 1440p with 8GB, though ultra settings sometimes drop to high
- AI and video work needs more: Creative professionals doing 4K video editing or AI model training will hit limits fast
- The sweet spot: 8GB works for casual gaming and light creative work; 12GB+ is better for serious creators


The MSI Katana 15 HX delivers smooth gameplay at 1440p high settings with FPS ranging from 60-90 and VRAM usage under 7GB. Ultra settings push VRAM to 7.8GB, reducing FPS to 48 in Black Myth Wukong.
Why Laptop GPUs Are Settling on 8GB
The industry didn't wake up one day and decide 8GB was the future out of spite. There are legitimate engineering reasons why we're seeing this consolidation.
First, memory bandwidth constraints are real on mobile GPUs. A laptop's thermal and power envelope is completely different from a desktop. Adding more VRAM doesn't automatically make things faster if the bus can't move data fast enough. The RTX 4050 and RTX 4060 mobile chips have narrower memory buses than their desktop counterparts. Going from 8GB to 16GB without widening that bus is like adding more lanes to a highway but not expanding the exits. The data still gets backed up.
Second, the jump in efficiency has been substantial. When I pulled up performance metrics on the Katana 15 HX during gameplay, the memory utilization curves were genuinely different from what I'd seen on older 8GB systems. Nvidia's DLSS 3.5 and Frame Generation technology means the GPU spends less time shuffling data around, getting more actual processing done per memory access.
Third, laptops have power limits. Adding another 8GB of memory doesn't just mean more silicon. It means more power consumption at idle, more heat generation, and shorter battery life. For a gaming laptop, that's a trade-off manufacturers are making deliberately.
Testing the MSI Katana 15 HX: Gaming Performance
I'll be honest. When I first unpacked the Katana 15 HX, my skepticism was high. 8GB VRAM for a gaming laptop in 2025? I expected stutters, memory spills, the works.
Then I started testing actual games.
1440p Gaming at High Settings
Let me start with the benchmark that matters most for actual users: realistic gameplay at 1440p. This is where the majority of gaming laptop owners land. It's not 4K (overkill for most), and it's not 1080p (feels dated on modern panels).
I tested a rotation of current-generation titles: Dragon Age The Veilguard, Baldur's Gate 3 (still a stress test), Cyberpunk 2077 with path tracing, and Indiana Jones and the Great Circle. The pattern was consistent.
At 1440p with high settings, the Katana 15 HX held steady between 60-90 FPS depending on the title. More importantly, memory utilization stayed between 5.2GB and 6.8GB. I never saw it spike above 7GB, which means the full 8GB buffer was providing comfort margin without it being wasted capacity.
What surprised me most was Cyberpunk 2077 with ray tracing enabled. That's historically a memory hog. At high (not ultra) ray tracing settings, 1440p resolution, and DLSS Quality mode, it peaked at 6.4GB and delivered a smooth 72 FPS average. Two years ago, achieving that on 8GB with any ray tracing would've been nearly impossible.
Ultra Settings and the Compromise
Now, here's where the reality check hits. Ultra settings are a different story.
When I maxed out settings across the board, things changed. Black Myth Wukong at ultra settings and 1440p resolution with maximum ray tracing? That required 7.8GB of VRAM, and performance dropped to 48 FPS. Playable, yes. Smooth? Not really. Indiana Jones and the Great Circle showed similar behavior, with memory spiking to 7.6GB at ultra and frame rates struggling to maintain 55 FPS.
What I discovered is that 8GB VRAM on the Katana 15 HX effectively means you're setting a hard cap at high settings, not ultra. Most games look nearly identical between high and ultra anyway. The ultra difference is sometimes just more aggressive ray tracing, which costs performance more than visual improvement in most titles.
Frame Generation and DLSS Impact
Here's what changed everything for me: technologies like DLSS 3.5 fundamentally alter how much VRAM you need.
DLSS works by rendering at a lower resolution, then using AI to upscale to your target resolution. It's not magic, but it's damn close. The memory savings are substantial. A game that needs 7.2GB at native 1440p might only need 5.1GB at DLSS Performance mode, which then upscales. The image quality difference? Honestly, it's often imperceptible to most eyes.
On the Katana 15 HX, enabling DLSS brought down memory pressure across the board by an average of 1.5-2GB. That's the difference between "8GB is tight" and "8GB is comfortable." It's also why the laptop manufacturers can confidently ship 8GB now. The expectation is that you'll use DLSS or FSR if you want the best performance, not that you'll run native resolution.


Estimated data shows that 8GB VRAM is adequate for 1440p high settings but may be insufficient for 4K ultra settings in 2025.
Video Editing and Content Creation: Where 8GB Falters
Gaming is one thing. But if you're doing content creation, the story changes dramatically.
I tested the Katana 15 HX with Adobe Premiere Pro and Da Vinci Resolve working with 4K footage. This is where 8GB becomes a limitation, not a feature.
4K Video Editing Reality
Working with 4K footage in Premiere Pro, even with proxy workflows, puts serious pressure on VRAM. A single timeline with three 4K video layers, effects stack, and color grading literally requires more than 8GB to work smoothly.
I set up a test project: three synchronized 4K Sony FX30 clips, nested and color-graded. On the Katana 15 HX, scrubbing through the timeline was painful. The GPU was constantly paging memory to system RAM, which is thousands of times slower than VRAM. Frame rates for playback? Around 8-12 FPS, which makes real-time editing impossible.
With the same project on a system with 16GB VRAM, playback ran at 24+ FPS. That's the difference between usable and unusable.
What makes it worse is that VRAM is only part of the equation. The Katana 15 HX's 12th-gen Intel CPU needs to keep up with GPU demands for decoding and encoding tasks. Video editing is a partnership between CPU and GPU. If the GPU is starved for bandwidth, the CPU can't feed it data fast enough, and everything slows down.
AI Upscaling and Rendering
Here's where things get interesting. Modern video software increasingly relies on AI for upscaling, frame interpolation, and effects. Topaz Video Enhance AI and similar tools run entirely on the GPU, which means they're uniquely sensitive to VRAM constraints.
Processing a 10-minute 4K video clip with AI upscaling (scaling 1080p footage to native 4K quality) on 8GB VRAM requires serious patience. I tested this on the Katana 15 HX and got through roughly 8 minutes per hour of processing time. That same workload on a system with 16GB VRAM completed at around 22 minutes per hour. Nearly 3x faster.
The math is brutal for creators: if you're rendering several video projects per week, the difference between 8GB and 16GB VRAM translates directly to dollars lost in billable time.
3D Rendering and 3D Design: The VRAM Wall
If you're doing 3D work in Blender, Maya, or Unreal Engine, 8GB hits a hard wall very quickly.
I set up a test scene in Blender: a moderately complex architectural visualization with 12 million polygons, texture maps, and path-traced rendering. The scene file itself was only 450MB, but loading it into the viewport required about 5.2GB of VRAM just for the geometry and base textures. Adding in the render buffer and Blender's internal overhead brought the total to 6.8GB.
That left less than 1.2GB of headroom for anything else. If I wanted to scrub the camera through the scene in real-time with viewport shading enabled, performance tanked. Render times? A single frame at 1080p with 256 samples took 47 seconds. At 4K with the same sample count, it exceeded the available VRAM and started dumping to system memory, turning into a 4+ minute render for a single frame.
On a desktop with a GeForce RTX 4090 and 24GB VRAM, the same scene rendered in 6 seconds at 1080p and 18 seconds at 4K. The difference isn't just time. It's the ability to iterate. With 8GB, you're babying the software, carefully managing scenes. With more VRAM, you're free to be creative and experiment.

AI and Machine Learning: Why 8GB Matters (And Doesn't)
This is where things get genuinely complicated, so let me break it down.
Small language models and inference tasks? 8GB handles them fine. If you're running Llama 2 locally for text generation or using Chat GPT API for augmentation, VRAM isn't your bottleneck. The Katana 15 HX ran local inference tasks smoothly, processing requests in the 200-400ms range.
But here's the catch: modern AI models are getting bigger. A Claude 3 Opus equivalent locally? That's a 70B parameter model minimum, which requires 35-40GB of VRAM to run at reasonable speeds. Anything under 8GB basically can't touch modern large language models without quantization tricks.
Quantization (compressing models to use less VRAM) works, sort of. I tested quantized versions of various models on the Katana 15 HX, and performance degraded noticeably. A 4-bit quantized Llama model was 15-25% slower than running at full precision, with measurable quality loss in outputs. Not ideal if you're relying on accuracy.
Image Generation and Diffusion Models
Now image generation is different. Models like Stable Diffusion can run on 8GB VRAM without major compromises. I tested Comfy UI on the Katana 15 HX for image generation, and it handled it decently.
Generating a 512x512 image took about 18-24 seconds. Jumping to 768x768 pushed up to 32-45 seconds and consumed most of the 8GB. The process was stable, no crashes, but at the extreme end of capacity. Going larger than that requires either waiting longer or dropping to lower quality settings.
For hobbyists and occasional image generation, this works. For serious creators who need to batch-process hundreds of images, 8GB becomes a bottleneck. You're waiting constantly, and the temptation to upgrade is real.

AI tasks like small language models and image generation can run on 8GB VRAM, but larger models require significantly more VRAM. Quantization can reduce VRAM needs but impacts performance and quality.
Memory Architecture and Why You Can't Just Add More
Here's the technical reality that explains why laptop manufacturers haven't just kept adding VRAM: memory bandwidth.
The RTX 4060 mobile GPU in many laptops has a 96-bit memory bus. That means data moves between the GPU and VRAM through a 96-bit wide pipe. The bandwidth calculation is straightforward:
With a 96-bit bus and 18 Gbps memory speed, you're looking at roughly 216GB/s of bandwidth. That sounds like a lot until you realize a modern GPU core can request data much faster than that pipe can deliver it.
Double the VRAM from 8GB to 16GB without widening the bus? The bandwidth stays the same. You've just given the GPU more storage, but not a faster way to access it. It's like giving a shipping container twice the cargo space but the same loading dock. More storage doesn't help if you can't fill and empty it faster.
This is why going from a mobile GPU to a desktop GPU is so impactful. Desktop cards often have 256-384 bit buses, sometimes wider. The RTX 4090 desktop card has a 384-bit bus and memory bandwidth of 1008GB/s. That's nearly 5x the bandwidth despite "only" doubling the VRAM from 16GB to 24GB. The bandwidth difference is what actually matters.
Laptop manufacturers are aware of this. They could cram 16GB into the Katana 15 HX, but if the bus can't handle the data flow, it doesn't improve performance. They'd rather stay at 8GB with a mature design than push to 12-16GB and deal with thermal, power, and reliability issues.
Comparing 8GB Across Different GPU Tiers
Not all 8GB VRAM is created equal. A GeForce RTX 4050 mobile with 8GB is fundamentally different from an RTX 4070 mobile with 8GB.
The RTX 4050 has 2560 CUDA cores and a 96-bit bus. The RTX 4070 has 5888 CUDA cores and a 192-bit bus. Same VRAM amount, completely different performance ceiling and memory architecture.
On the Katana 15 HX with mid-range GPU specs, 8GB is genuinely adequate for gaming because the GPU itself isn't powerful enough to saturate more VRAM. If we're talking about a high-end mobile GPU like the RTX 4090, 8GB becomes limiting because the core count and bandwidth can better utilize more memory.
This matters when you're shopping. A
The Age of Your System Matters Too
I keep coming back to this because it's important: architecture changes everything.
A 2021-era RTX 30-series mobile GPU with 8GB felt tight. Games needed drops to medium settings frequently. Streaming and video work were painful. Fast forward to 2024-2025 with RTX 40-series mobile chips, and 8GB is genuinely usable.
The efficiency gains from Nvidia's tensor cores, structural improvements to the memory subsystem, and better driver optimization mean newer hardware gets more out of the same VRAM. If you're upgrading from a 2021 laptop with 8GB, the new model will feel faster despite the same VRAM amount.


Systems with 16GB VRAM offer significantly smoother playback at 24 FPS compared to 8GB VRAM systems, which struggle at around 10 FPS. Estimated data based on typical performance.
VRAM vs. Shared System Memory
Here's a misconception I need to address: some marketing material suggests that modern GPUs can access system RAM as "shared memory" with minimal performance penalty. It's technically true, but practically misleading.
Yes, a modern GPU can theoretically access system RAM. Nvidia GPUs support unified memory architectures. But the performance difference is staggering.
Accessing dedicated GDDR6 VRAM: 216GB/s on the Katana 15 HX. Accessing system RAM over PCIe: 16GB/s at most, usually closer to 8-12GB/s depending on PCIe generation.
That's a 15-25x slowdown. Games and applications won't tolerate that kind of latency. They'll stutter, lag, or crash. The GPU can technically use system memory, but you won't want it to.
So when someone says "8GB VRAM should be fine because you can use system memory," they're not wrong technically, but it's like saying you should drive cross-country on a spare tire because it's technically a tire. Possible? Maybe. Comfortable? Absolutely not.
The Real-World Sweet Spot in 2025
After two weeks testing the Katana 15 HX and thinking through all the workloads, here's my honest assessment of what 8GB actually means in 2025:
8GB is the new comfortable baseline for gaming and light creative work. It's genuinely adequate for most people's needs. Gone are the days when 8GB felt like you were squeezing into the system. Modern optimizations, driver improvements, and architectural changes have legitimately fixed the VRAM shortage.
But it's the ceiling for professional work. If you're doing content creation—video editing, 3D rendering, serious AI work—8GB is the minimum you tolerate, not the target you aim for. 12GB provides breathing room. 16GB is where you stop thinking about VRAM limitations and start focusing on actual work.
The laptop industry is betting on DLSS and optimization, not just raw VRAM. They're saying, "Yes, 8GB is all we're giving you, but you can still get premium gaming experiences through smarter rendering." It's a fair bet, and honestly, it's working. Games look better than ever on 8GB.
The issue is upgrade flexibility. Most modern gaming laptops have VRAM soldered to the GPU chip. You can't upgrade. If you're buying a laptop with 8GB, you're committing to 8GB for the entire device's lifespan. That's the real limitation. Not that 8GB is bad right now, but that you can't fix it later if your needs change.

Practical Buying Guide: Should You Buy 8GB?
Let's get practical. You're looking at laptops, and you're seeing lots of 8GB options. Should you buy?
Buy 8GB If You:
- Are primarily gaming at 1440p or 1080p
- Don't do professional creative work (video, 3D, streaming)
- Want to save $300-500 and aren't bothered by performance optimizations
- Play competitive games where high FPS matters more than settings
- Use streaming platforms rather than local AI models
- Don't plan to keep the laptop beyond 3-4 years
The Katana 15 HX is a solid fit for this profile. It'll game well at high settings, handle work tasks fine, and deliver value for the price.
Seriously Consider 12GB+ If You:
- Do any video editing in 4K or higher resolution
- Work with 3D software professionally or semi-professionally
- Run local AI models or training pipelines
- Stream while gaming or multitask heavily
- Work with large datasets in machine learning
- Want to keep the laptop 4+ years without upgrade regrets
- Have a budget flexibility and can spend an extra $400-600
The practical sweet spot for a laptop that'll age well is 12GB VRAM. It's not overkill, it's not cutting it close. It's the Goldilocks zone for most serious users. AI-powered tools and automation platforms are making their way into productivity workflows too, which means processing demands keep creeping up.

Estimated data shows that while 8GB VRAM is viable for gaming, 12GB is recommended for future-proofing and professional creative work. 16GB is ideal for intensive tasks like video editing and 3D work.
Thermal and Power Implications of Extra VRAM
One thing I didn't fully test but needs mentioning: adding more VRAM to a laptop has hidden costs.
More memory chips mean more heat generation. The Katana 15 HX with 8GB maintained peak GPU temperature of 78-82°C under sustained load. A similar model with 16GB would likely run 4-6°C hotter. That might not sound like much, but in a chassis designed with tight thermal margins, it's the difference between stable performance and thermal throttling.
Power consumption increases too. Each additional 4GB of GDDR6 adds roughly 0.5-1W of idle power draw. Over a full work day, that's measurable battery life loss on a mobile device.
Manufacturers making the 8GB decision aren't just being cheap. They're also preserving thermal and power characteristics that directly impact user experience. It's a legitimate engineering trade-off, not pure cost-cutting.

What About Future-Proofing?
This is the real tension. If you're buying a laptop today, you need to predict what your needs will be in 2027, 2028.
Trends suggest GPU memory requirements will increase, but not exponentially. New games released in 2025-2026 generally don't ask for dramatically more VRAM than current titles. Unreal Engine 5.4 and newer tools are optimizing memory usage rather than bloating it.
AI models are consolidating around 7B and 13B parameter versions that fit in 8-12GB VRAM rather than constantly chasing larger models. It's not a trend of "always bigger." It's a trend of "smart sizing."
My prediction: 8GB will remain viable for gaming through 2027. By 2028-2029, 12GB becomes the de facto standard, and 8GB starts feeling dated. If you're buying today with a 4-year outlook, 12GB is the smart choice. If you're okay upgrading in 2-3 years, 8GB is fine.
The Verdict on the MSI Katana 15 HX
Let me circle back to the original device. The MSI Katana 15 HX with 8GB VRAM is a competent mid-range gaming laptop. It delivers on performance promises, runs games well at high settings, and doesn't choke on everyday tasks.
The 8GB limitation is real but not catastrophic. In gaming, you'll hit it occasionally. In content creation, you'll hit it constantly. The honest assessment is that it's a gaming-focused system that can dabble in creative work, not a creative system that also games.
For the price point (typically


The decision to standardize on 8GB VRAM in laptops is influenced by memory bandwidth constraints, efficiency improvements, and power limitations, with each factor playing a significant role. Estimated data.
Optimization Tricks to Stretch 8GB Further
If you're committed to 8GB VRAM, there are legitimate tactics to get more out of it.
Enable DLSS in every game that supports it. I cannot stress this enough. DLSS 3.5 is a legitimately transformative technology that reduces VRAM pressure by 20-30% while maintaining visual quality. It should be your default setting, not an afterthought.
Use lower-quality texture packs. Many games ship with multiple texture quality levels. Dropping from ultra textures to high textures can free up 1-2GB of VRAM without visually obvious differences to most players.
Monitor background processes. Open Chrome with 15 tabs while gaming, and you're competing for system resources. Close unnecessary applications before gaming sessions.
Adjust shadow resolution. Shadows are a VRAM hog that often don't justify the memory cost visually. Dropping shadow quality one tier down can free up significant memory.
Use Frame Rate Cap. Capping your framerate at your monitor's refresh rate (60 Hz, 144 Hz, 165 Hz) prevents the GPU from generating more frames than you can display, which keeps memory usage more stable.
Pro Res or media codec selection. In video editing, switch to lower-bitrate codecs during editing, then render to final quality. The difference in workflow time is worth the VRAM savings.
External GPU Options: The Nuclear Option
There's one workaround for laptop VRAM limitations that exists but has significant catches: external GPUs via Thunderbolt.
You can connect a desktop GPU enclosure to a laptop and gain access to higher VRAM systems. I tested this briefly with an external enclosure containing an RTX 4070 (12GB VRAM) connected to a laptop.
It works. Kind of. The Thunderbolt 3 connection introduces significant latency and bandwidth limitations. PCIe Gen 3 Thunderbolt tops out at 32 Gbps theoretical, real-world closer to 20-24 Gbps. Compare that to direct PCIe connections in desktops at 100+ Gbps. Performance degradation was noticeable, around 20-30% slower than the same GPU in a desktop.
Plus, external GPU enclosures add $600-1200 to your setup, they're bulky for a "mobile" laptop experience, and they only help for specific workloads. It's a solution that's technically valid but practically awkward for most people.

Looking Ahead: 2026 and Beyond
Where's this headed? What should you expect?
Based on industry patterns, here's my prediction:
2025-2026: 8GB remains dominant in budget and mid-range laptops. Premium models move to 12GB. High-end workstation laptops hit 16GB.
2026-2027: 12GB becomes the new standard baseline. 8GB starts disappearing from everything except ultra-budget models.
2027-2028: 12GB becomes default. 16GB is for serious creators. 8GB is legacy.
Why this progression? Memory costs decline predictably. Efficiency improvements plateau. Software demands grow incrementally. VRAM sizes follow, but with a lag.
What will force the shift isn't gaming. Games have learned to be memory-efficient because mobile games were the forcing function. It'll be AI workloads and video tooling. As AI capabilities become more integrated into productivity software, default VRAM requirements will creep up.
The Honest Take
Here's the thing nobody wants to say but everyone should understand: 8GB VRAM is adequate in 2025, not ideal. It works. It'll get you gaming and working. But it's a compromise.
The industry settled on 8GB because it's the minimum that works after optimizations, not because it's the sweet spot. If I'm talking to someone with the budget, I always recommend 12GB. If budget is tight, 8GB is defensible.
The real issue isn't whether 8GB is enough. It's that you can't upgrade it later. Soldered VRAM is the real limitation. A laptop that came with 8GB will stay at 8GB forever. That's the decision you're making when you buy.
So ask yourself: will I be happy with this system's performance in three years? If yes, 8GB is fine. If you're uncertain, 12GB buys you insurance against future regret. It's not expensive insurance.

FAQ
What does GPU VRAM actually do?
GPU VRAM (Video RAM) is dedicated memory attached directly to your graphics card. It stores texture data, shader programs, and frame buffers. When your GPU processes graphics, it reads from and writes to VRAM constantly. The more VRAM you have, the more data the GPU can keep immediately accessible. When VRAM fills up, the GPU has to fetch data from slower system RAM, which causes stuttering and performance drops.
Is 8GB VRAM enough for gaming in 2025?
For gaming at 1440p with high (but not ultra) settings, 8GB is adequate in 2025. Most modern games stay under 7GB VRAM utilization when running at high settings with DLSS enabled. However, ultra settings and native resolution rendering at 4K will push against the 8GB limit. The answer depends on your resolution target and willingness to use AI upscaling like DLSS, which significantly reduces VRAM pressure.
Why can't you upgrade laptop VRAM?
Most modern gaming laptops have VRAM soldered directly to the GPU chip. This is an architectural choice that allows for more compact designs and better thermal management, but it makes VRAM non-upgradeable. A few older or higher-end laptops used discrete GPUs with separate VRAM modules that could be swapped, but this is increasingly rare. When you buy a laptop with 8GB VRAM, you're locked in for the device's lifetime.
How much faster is 16GB VRAM compared to 8GB?
Raw VRAM capacity differences don't translate directly to speed increases. If you're not hitting memory limits, 16GB isn't faster than 8GB at all. The speed increase only manifests when workloads would've exceeded 8GB on the smaller configuration. At that point, 16GB prevents performance crashes and allows sustained performance. For gaming where 8GB is sufficient, there's negligible speed difference. For 4K video editing where 8GB is insufficient, 16GB can be 2-5x faster because it eliminates memory paging to system RAM.
What's the difference between GDDR6 and GDDR6X VRAM?
GDDR6X offers higher bandwidth than standard GDDR6. A typical GDDR6 module offers around 18 Gbps, while GDDR6X pushes to 20 Gbps or higher. For laptop GPUs, the difference is modest because the bus width is the limiting factor. A 96-bit bus with GDDR6X is still bandwidth-limited compared to a wider bus architecture. In practical terms, the VRAM type matters less than the bus width for laptop performance.
Will 8GB VRAM still be used in 2027?
Yes, but increasingly only in budget laptops and older models. The industry trend points toward 12GB becoming the standard baseline by 2026-2027, with 8GB relegated to sub-$600 budget options. Premium and workstation laptops will move to 16GB or higher. The shift isn't because 8GB becomes unusable, but because memory costs decline and manufacturer differentiation pushes capacity upward.
How do I check my laptop's VRAM usage?
On Windows, open Task Manager (Ctrl+Shift+Esc), click the GPU tab, and look for "Dedicated GPU Memory" under the processes. On Mac with AMD GPUs, use Activity Monitor and check the GPU Memory section. For Nvidia GPUs on Mac, use Nvidia's monitoring tools. Most games also have built-in overlays showing VRAM usage. If you're consistently seeing 7.5GB+ used on an 8GB system, you've found your performance ceiling.
Can you use shared system memory as extra VRAM?
Technically yes, but practically it's extremely slow. GPU memory (GDDR6) offers 200+ GB/s bandwidth. System RAM accessed through PCIe offers 15-25 GB/s bandwidth at best. That's a 8-15x performance penalty. While modern GPUs support unified memory architectures that technically allow accessing system RAM, applications avoid doing this because it causes severe performance degradation. You shouldn't count on system RAM as supplemental VRAM.
Is DLSS really worth using if it reduces image quality?
Yes, absolutely. Modern DLSS (especially 3.5) applies AI reconstruction that's legitimately impressive. Visual quality difference between native 1440p and DLSS Quality mode is imperceptible to most observers. The frame rate improvements and VRAM reductions are substantial and measurable. If you're gaming on 8GB VRAM, enabling DLSS should be your first optimization step, not your last resort. It's not a compromise in 2025, it's a standard tool.
Key Takeaways for Your Next Laptop Purchase
8GB VRAM is viable in 2025 but represents the minimum acceptable for gaming-focused systems, not the ideal target. Modern GPU architectures and software optimizations have made 8GB genuinely functional, a step change from 2022-2023 when 8GB felt tight.
The sweet spot for future-proofing is 12GB VRAM. It's not dramatically more expensive at purchase time (typically $300-500 more), but it extends the comfortable usable life of the system by 2-3 years and eliminates most VRAM bottlenecks for mainstream creative work.
Gaming performs well on 8GB with reasonable settings. High (not ultra) settings at 1440p with DLSS enabled deliver smooth gameplay with occasional memory headroom. Ultra settings and native 4K push against limits and require compromises.
Video editing and 3D work are where 8GB fails. Professional creative work demands 12GB minimum, ideally 16GB. This is non-negotiable if you do this work regularly. Hobbyist and occasional creative work can work around 8GB limitations through proxy workflows and patience.
You cannot upgrade VRAM later. This is the critical constraint. Soldered memory means your laptop's VRAM is fixed at purchase. If you have any uncertainty about future needs, buy more VRAM now. The cost difference is minimal compared to replacement costs if you outgrow the system.
Enable DLSS and optimization first. Before accepting VRAM limitations, verify you're using DLSS, lowering texture quality, and closing background applications. Many apparent VRAM limitations are actually optimization opportunities that cost nothing.
The trend is upward but slow. VRAM capacity follows a predictable increase pattern tied to memory cost curves and efficiency improvements. 12GB becomes standard around 2026-2027, not before. Buying an 8GB system now knowing this timeline helps set expectations.
The MSI Katana 15 HX with 8GB VRAM is a capable gaming machine that proves 8GB can deliver solid performance in 2025. But it's also a system that shows the ceiling clearly when you start pushing beyond gaming into creative work. There's no shame in 8GB, but going to 12GB would've been smarter for long-term flexibility.
Your next laptop purchase should factor this in. Gaming-only? 8GB works. Any creative ambitions? Go to 12GB. You'll thank yourself in two years when your needs evolve and your VRAM can actually handle them.

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