'There's a quality of level design that's unmatched, on par with the best games in the world' — Rayman Legends Retold dev on bringing the beloved platformer to the modern age | Tech Radar
Overview
News, deals, reviews, guides and more on the newest computing gadgets
Start exploring exclusive deals, expert advice and more
Details
Unlock and manage exclusive Techradar member rewards.
Unlock instant access to exclusive member features.
Get full access to premium articles, exclusive features and a growing list of member rewards.
'There's a quality of level design that's unmatched, on par with the best games in the world' — Rayman Legends Retold dev on bringing the beloved platformer to the modern age
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
Rayman Legends Retold looks to bring the platforming classic into the modern age, with a smattering of new levels, fully revamped visuals, and expanded cinematics featuring full voice acting for the very first time.
Released back in 2013 to critical acclaim and still beloved by fans, it's certainly an unusual choice for a remake. Where most developers opt to return to titles with obvious issues, or ones that are no longer readily accessible (Rayman Legends is fully playable on PS5, Xbox Series, and Switch 2 via backward compatibility), it's hard to think of many ways this platformer could be improved.
As it turns out, the decision was more about the future of the Rayman franchise than looking back at the past.
"The plan was that we want to restart the franchise," explains brand producer Loïc Gounon after a recent hands-on event.
"Without an engine, you don't make a game. Without a team, you don't make a game. So the initial point has been: we need to rebuild the team, and we need to adopt a new engine. As we were starting to think about that, we also considered a brand new game, but we've also been humble about what we could achieve."
Persona 4 Revival plays fantastically, but I'm still not convinced it's an essential remake of Golden
Assassin's Creed Black Flag Resynced review: a robust and beautiful remake of one of the best — but not without flaws
Broken Sword creator chose human artists over AI for all 55,000 new frames of animation in the upcoming 2 remake
In the gaming industry, remakes are often used to help new teams become acquainted with an existing intellectual property and build the skills needed to tackle development of future entries.
Just look at Metroid: Samus Returns, the 3DS Metroid 2 remake that led to series newcomer Mercury Steam being given the reins for the Nintendo Switch installment Metroid Dread (and again, with the upcoming Metroid Ravenous for Switch 2).
Gounon adds that while the team behind Retold does still have some of the original Legends devs, they felt that "the balance between remaking a beloved game while bringing innovation to it was the best starting point" for everyone.
One of the starkest differences between the original Legends and Retold is the shift from a hand-painted 2D look to a fully 3D art style – albeit one that largely maintains the side-on perspective. It's a move that Gounon suggests shows where the franchise is headed overall.
"Rayman started on Play Station with a 2D game at a time when most games were 3D. Then Rayman 2 and Rayman 3 were 3D games in the rendering, but also in the gameplay. Then Origins went back to full 2D: 2D rendering and 2D gameplay," he explains.
I'm rediscovering Assassin's Creed Black Flag in Resynced — here's what I love, and what I'd change
Inside Story Kitchen, the trail-blazing studio that fought the 'videogame adaptation curse' and won
'Why does this look like it was run through DLSS 5?' — The Legend of Zelda: Ocarina of Time remake's new graphics and modernized controls are dividing fans
"The thing is, when you've got a 2D engine and are in 2D rendering, it's less easy to make a 3D game afterwards. So, as part of thinking about the franchise for the future, two things that came to mind really early were that we want to go back to the adventure DNA of the franchise, and we don't want to [stop ourselves from] going towards a 3D adventure."
If you think of Legends Retold as a jumping-off point for the franchise going forward, the whole project begins to make a lot of sense.
Gounon doesn't shy away from saying that "we believe that this IP has a future" and that this remake is only the beginning "if everything goes according to plan" and it proves popular. He even indicates that part of the move to 3D was so the team could build a bank of 3D assets, presumably for future use.
Although it's clear that Legends Retold is geared towards new players, Gounon says the team has gone to great lengths to maintain the overall feel of the original game so as not to disappoint returning players. This even involves utilizing the original game engine, Ubi Art Framework, underneath all the shiny new graphics powered by the latest version of Snowdrop.
"What's a bit particular about this project is that we did not want to mess with the game feeling: all the characters reacting, the physics, etc. We knew that the muscle memory you have with a platformer — we can't mess with it. It's a constraint of Rayman, and so is the level design. There's a quality of level design that's unmatched, on par with the best games in the world, like Mario," he begins. "So we knew we couldn't mess with the quality of the level design or the game's flow and the physics.
"We knew we couldn't mess with the quality of the level design"Loïc Gounon
"We knew we couldn't mess with the quality of the level design"
"What we decided to do is that everything that's happening — game mechanics and flow — is powered by Ubi Art Framework. Ubi Art is also doing the 2D animation and 2D drawing, but as we were going 3D, we integrated Ubi Art Framework game logic within the game logic of Snowdrop.
"Snowdrop is handling all the animation, the character art, the environment art, and the audio. All that new visual layer on top of the gameplay logic is Snowdrop.
"Basically, we've got the best of both worlds, meaning a great engine to make levels and gameplay, which is Ubi Art Framework, and also maintaining the quality of the original game because it's the same thing running under the hood, within an engine that allows for fully-fledged 3D rendering."
As with any big change, the new art direction has had its critics. "Nothing can outdo the beautiful hand-drawn style," reads one of the highest-rated comments on the original reveal trailer, but Gounon is confident that skeptics will be won over once the game is in their hands.
"Some people will always have a personal attachment to something they loved, especially when it's something super special that got 90+ on Metacritic, and it's highly subjective. That's totally okay, and to be fair, when you love something, you don't want it to change," he begins.
"I think it's natural. Then I think we will prove what 3D is bringing. I think once you start playing the game, and more people see the game, hear character voices, [watch] the fully animated 3D cutscenes, I think they will get why we are making it."
He adds that he's excited for players to see more of the game in the build-up to release and promises, "It's not a simple remake; it's more than that."
There will be a bit of a wait, however, with the game recently delayed until December 3, 2026, when it will launch for Nintendo Switch 2, PS5, Xbox Series X and Series S, and PC.
Follow Tech Radar on Google News and add us as a preferred source to get our expert news, reviews, and opinion in your feeds.
Dash is an experienced tech journalist who specializes in video games, electronic entertainment products, and the wider industry that surrounds them. He currently serves as the Gaming Editor at Tech Radar, leading our review, preview, feature, and news coverage of the latest and greatest releases.
Before joining the team, he was Contributing Writer at PLAY (formerly Official Play Station Magazine UK) and has written articles for many of the UK's other biggest gaming magazines including the likes of Edge, PC Gamer, and SFX.
Now, when he's not getting his greasy little mitts on the newest hardware or gaming gadget, he can be found listening to J-pop or feverishly devouring the latest Nintendo Switch otome.
You must confirm your public display name before commenting
The LG B6 is now the cheapest OLED TV of 2026 — get the 48-inch model for just $799.99
Listen up, Minecraft fans! Get exclusive rewards when pre-ordering Minecraft Dungeons II
Microsoft is retiring some key 365 companion apps — Calendar, People, and Files services all set to be cut
Christopher Nolan’s Memento is finally getting a 4K Blu-ray — and it’s the first of his movies to be approved for a Dolby Vision HDR version by the man himself
Tech Radar is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.
© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.
Key Takeaways
- News, deals, reviews, guides and more on the newest computing gadgets
- Start exploring exclusive deals, expert advice and more
- Unlock and manage exclusive Techradar member rewards
- Unlock instant access to exclusive member features
- Get full access to premium articles, exclusive features and a growing list of member rewards



