Why YouTube Ad Revenue Isn't Cutting It Anymore
Remember when YouTube was the dream? Upload videos, build an audience, watch the ad checks roll in. Sounds simple enough.
Except it isn't anymore.
YouTube did report that its creative ecosystem added over $55 billion to the U.S. GDP and created more than 490,000 full-time jobs. Those are real numbers. But here's what's not making headlines: the biggest creators are treating YouTube like a distribution channel now, not their primary income stream.
The shift is real. Ad revenue from YouTube is unpredictable. The platform's constantly changing its policies, which means creators can't rely on consistent earnings. A policy tweak here, an algorithm shift there, and suddenly creators find themselves struggling to monetize. The income from ad revenue can vanish overnight, and creators have limited control over what happens.
I've talked to creators with millions of subscribers who make more money from a single product launch than they do from a year of ad revenue. That tells you everything you need to know about where the money actually is.
The smartest creators realized something critical: platform-dependent revenue is a house of cards. One policy change, one algorithm shift, and everything collapses. So they stopped being just creators. They became entrepreneurs running vertically integrated media companies with parallel businesses, product lines, brick-and-mortar ventures, and consumer brands that can outlast any algorithm change or policy shift.
In some cases, these side businesses are growing faster and more sustainably than their YouTube channels themselves. These aren't hobby projects. They're multimillion-dollar operations.
Let's look at who's actually doing this, and how they're pulling it off.
TL; DR
- Top YouTubers are ditching ad revenue: Side businesses now generate more income than YouTube channels for creators like MrBeast and Emma Chamberlain
- Feastables did $250M in revenue: MrBeast's snack brand is more profitable than his YouTube content and Prime Video series combined
- Chamberlain Coffee hit $20M revenue: Emma Chamberlain's coffee brand just opened its first physical store in 2025 with 50%+ projected growth
- Prime energy drink passed $1.2B in sales: Logan Paul and KSI's beverage brand became a cultural phenomenon, though recent sales have declined
- Diversification is the new survival strategy: Merchandise, food brands, apps, theme parks, and consumer products are now primary revenue sources
MrBeast: From Content King to Venture Capitalist
Jimmy Donaldson—known to 442 million subscribers as MrBeast—might be the best case study for what happens when a content creator decides to become a CEO.
He's not just one of the platform's biggest creators. He's the most aggressive entrepreneur operating at scale on YouTube right now.
The scope of his ambition is almost absurd. In November 2025, reports surfaced that MrBeast is opening a theme park in Saudi Arabia with rides directly inspired by his video content. One ride features six players standing on trap doors that open randomly when a button lights up. If that doesn't scream "monetized video concept," I don't know what does.
But that's just the flashy stuff. The real money is elsewhere.
MrBeast is venturing into telecommunications. He's planning to establish a mobile virtual network operator (MVNO), which would involve partnering with major carriers like AT&T, T-Mobile, or Verizon. He's also filed trademark applications for a mobile app offering banking, financial advisory, and crypto exchange services. In February 2026, he acquired Step, a Gen Z-focused banking app. The man is building a financial services ecosystem.
Then there's the merchandise side. What started as a basic merchandise store in 2018 called Shop MrBeast has exploded into an empire.
Feastables: The $250M Snack Empire
His snack brand, Feastables, launched three years ago and immediately became a masterclass in product market fit. The flagship "MrBeast Bar" chocolate bar generated over $10 million in sales within the first 72 hours. They sold over 1 million bars at launch. That's not a niche product success. That's a cultural phenomenon.
By 2024, Feastables had generated roughly
Feastables isn't just chocolate bars anymore. They've expanded into multiple product categories, building what looks like a traditional consumer goods company. The brand has shelf space at major retailers. It has distribution networks. It has supply chain logistics. It's a real business.
Building a Multi-Brand Empire
But MrBeast didn't stop there. His portfolio now includes:
- Lunchly: A packaged food brand co-founded with Logan Paul and KSI
- MrBeast Lab: A toy line leveraging his video IP
- MrBeast Burger: A fast-casual restaurant concept
- Viewstats: An analytics platform for YouTube creators
Each of these represents a different revenue stream. None of them depend on YouTube ad revenue. None of them require him to publish a single video.
There's even the attempted TikTok acquisition. MrBeast joined the American Investor Consortium, a group led by Employer.com founder Jesse Tinsley, to bid on U.S. operations of TikTok. Whether that succeeds or fails, the point is clear: he's thinking at the venture capital level now, not the creator level.
Emma Chamberlain: The Coffee Founder
Emma Chamberlain rose to fame as a teen vlogger in 2016. She's charming, relatable, and built a loyal audience of 12 million subscribers. But what's more interesting than her YouTube following is what she's built off-platform.
In 2019, she launched Chamberlain Coffee. Simple concept: quality coffee products at retail price points. Cold brew, coffee pods, ground and whole bean options, tea, matcha. Nothing revolutionary. But execution matters.
By 2023, Chamberlain Coffee had hit approximately $20 million in revenue. In January 2025, they opened their first physical location. Before that, they were purely online and retail (Target, Sprouts, Walmart). Now they're building brick-and-mortar presence.
The brand did face some challenges in 2024 due to supplier issues. Supply chain problems are real. But they're expected to rebound strong. Projections show revenue growth over 50% by 2025, reaching more than $33 million. They're aiming for profitability by 2026.
Why Coffee Works for Creators
Other YouTubers noticed. Jacksepticeye launched Top of the Mornin' Coffee. Philip De Franco started Wake & Make Coffee. There's a pattern here.
Coffee is a perfect product category for content creators because:
- Repeat purchase: People need coffee consistently, not just once
- Emotional connection: Coffee is part of morning routines, lifestyle identity
- Reasonable margins: Wholesale costs are low relative to retail pricing
- Retail distribution: Coffee gets shelf space in major retailers easily
- Content crossover: Every coffee product launch becomes natural YouTube content
Emma understood this better than most. She didn't just make coffee. She made coffee for people like her—Gen Z consumers who care about quality and aesthetics. The branding is consistent. The marketing is authentic because she genuinely drinks the product.
Logan Paul: From Controversy to $1.2B in Energy Drink Sales
Logan Paul's probably known to you for the wrong reasons. A 2017 incident in Japan. Questionable NFT projects. But strip away the controversy and look at what he's actually built: a billion-dollar beverage brand.
In 2022, Paul and fellow YouTuber KSI co-founded Prime. An energy drink. Simple product. Culturally perfect timing.
Prime became a phenomenon. In 2023, it surpassed $1.2 billion in sales. That's more revenue than most content creators will see in a lifetime. More than most YouTube channels generate even with billions of views.
What Went Wrong (and What This Teaches Us)
But here's the honest part: Prime has faced serious headwinds.
Sales have been declining. The brand faced regulatory scrutiny for its high caffeine content—legitimate health concerns. They've dealt with lawsuits from business partners. In the UK, where Prime initially exploded, revenue dropped about 70% from 2023 to 2024. That's a dramatic decline.
Why? Several reasons:
Market saturation: Energy drinks are overcrowded. The novelty wore off. Prime had first-mover advantage but couldn't sustain growth as competitors entered.
Health consciousness: Regulatory bodies and consumers are paying more attention to caffeine content and nutritional value. Prime leaned into the hype without addressing long-term health concerns.
Declining YouTube influence: Logan Paul's relevance with Gen Z (Prime's target market) has diminished over time. His controversies hurt brand perception.
Copycat products: Other creators launched competing energy drinks. The market fragmented.
Prime still generates hundreds of millions in annual revenue. But the trajectory changed. It's not the growth story it was in 2023.
Maverick Apparel and Other Ventures
Beyond Prime, Logan Paul has Maverick Apparel generating between
The lesson from Prime isn't that energy drinks don't work. It's that first-mover advantage fades fast in consumer products. You need sustained innovation, distribution scale, and brand resilience.
Huda Kattan: Beauty Entrepreneur First, Creator Second
Huda Kattan started as a makeup artist and beauty creator. Today, she's the founder of Huda Beauty, a cosmetics empire that's worth far more than her YouTube presence.
Her brand is valued in the hundreds of millions. She's sold stakes to major investors. She's building a distribution network that spans Sephora, department stores, and direct-to-consumer channels.
Huda Beauty operates independently now. Yes, Huda still has YouTube influence. But her business would thrive without the channel. She's built something that stands alone.
This is the end goal for most creator entrepreneurs: build a brand so strong that it no longer depends on your personal platform.
Rosanna Pansino: Baking, Brands, and Box Unboxing
Rosanna Pansino has 18+ million subscribers. She's known for cooking and baking content. But she's also:
- Built her own food brand (Nerdy Nummies)
- Created sponsored merchandise
- Launched a cookbook
- Built partnerships with major food brands
Her success comes from staying in her lane. She doesn't try to be MrBeast. She doesn't launch random products. She stays focused on food and lifestyle, which aligns with her audience and expertise.
Rosanna's revenue probably comes 40-50% from YouTube and 50-60% from diversified sources. That's a healthy split.
The Economics of Creator Diversification
Let's talk actual numbers. YouTube ad revenue for creators typically breaks down like this:
- CPM (cost per thousand views): 10 for most creators
- RPM (revenue per thousand views, after YouTube's cut): 5
- Monthly earnings at 1 million views: 5,000
For a creator with 10 million monthly views earning a
- YouTube takes 45% ($18,000)
- Production costs eat another 20% ($8,000)
- Taxes take another 25-30% of remainder
You're left with maybe
Now compare to a product business:
- Selling 100,000 units at 2 million gross revenue
- COGS (cost of goods sold) at 30% = $600,000
- Operating expenses (marketing, fulfillment, etc.) at 40% = $800,000
- Net profit: $600,000
That's 5x the profit from one product launch compared to a year of YouTube ad revenue.
The math is why creators are diversifying. The incentives point away from pure content creation and toward product-based businesses.
The Role of Merchandise and Product Strategy
Merchandise is often the first stop for creators diversifying. It's low-risk. It tests audience buying power without major capital investment.
But merchandise alone isn't enough anymore. T-shirts and hoodies have thin margins (often 30-40% at best after all costs). They're also commoditized. Everyone's selling merch.
The winners moved beyond merchandise to actual products:
Consumables (food, beverages, skincare): High repeat purchase rate, reasonable margins, natural retail distribution
Electronics (headphones, keyboards, charging devices): Higher price point, good margins, B2B partnership opportunities
Software and SaaS (analytics tools, apps, platforms): Recurring revenue, high margins, scalable without physical inventory
Media properties (films, games, streaming): Licensing opportunities, cross-promotion, potential for massive upside
Theme parks and experiences: Highest revenue potential, requires massive capital, leverages IP directly
MrBeast went all the way up the pyramid to theme parks. Most creators stop at consumables or electronics. That's smart. Theme parks require billions in infrastructure and capital that most creators don't have.
Building Distribution Networks
Here's something people don't talk about enough: distribution is harder than creating the product.
Emma Chamberlain's first major win wasn't launching Chamberlain Coffee. It was getting shelf space at Target, Sprouts, and Walmart. That required:
- Negotiating with major retailers
- Meeting their quality and regulatory requirements
- Handling logistics and inventory
- Managing returns and customer service
- Competing with 50+ existing brands in the same category
For creators without business experience, this is a minefield. That's why many hire experienced executives from traditional CPG (consumer packaged goods) companies.
MrBeast's snack brand succeeded partly because he hired people who knew how to navigate this world. He didn't try to figure out retail distribution himself.
Smart creators either:
- Partner with established distributors: Leverage existing networks
- Go DTC-first: Build direct-to-consumer sales before approaching retailers
- Hire experienced operations teams: Bring in people who've done this before
- Start niche and expand: Begin with underserved categories, then scale
The Risks Nobody Talks About
Diversification sounds great until something goes wrong.
Product recalls. Supplier failures. Regulatory issues. Market saturation. Declining platform influence. These are real risks that can wipe out entire business lines.
Prime learned this. Sales dropped 70% in major markets. The brand recovered somewhat but never hit previous highs. Logan Paul still made money, but he also lost significant revenue potential.
Emma Chamberlain's coffee brand faced supplier issues in 2024. That's not a failure, but it shows that even well-run brands face operational challenges.
MrBeast's media ventures lost $80 million in 2024. That's a huge number. He can absorb it because his snack brand is profitable, but it shows that not every venture succeeds.
The creators who succeed in diversification share common traits:
- They hire experienced operators: Not just managers, but people who've built and scaled businesses
- They stay disciplined: They don't launch random products. They stay in their wheelhouse
- They reinvest profits: Early success gets reinvested into the business, not spent on personal consumption
- They build brands, not just products: The product matters, but the brand, storytelling, and community matter more
- They understand they're entrepreneurs now: They stop thinking of themselves as creators and start thinking like CEOs
How YouTube Algorithm Changes Drove This Shift
YouTube's policy changes have been a major factor in pushing creators toward diversification.
Over the past 5-7 years, YouTube has:
- Demonetized content discussing certain topics
- Reduced ad rates for creators in specific categories
- Changed recommendation algorithms multiple times
- Introduced new policies around "advertiser-friendly" content
- Reduced creator payment share from 55-45 to lower ratios
These changes are legitimate. YouTube has every right to set its own policies. But from a creator's perspective, they introduce significant uncertainty.
A creator might invest years building an audience only to find their content suddenly demonetized due to policy changes. Their RPM might drop 50% overnight.
This uncertainty is why creators moved toward diversification. It's risk management. If YouTube changes policy and your revenue drops, at least you still have your product business.
The platform itself recognized this. YouTube now positions itself as a "discovery platform" and encourages creators to use it as a funnel to other revenue streams. They know creators aren't relying on ads alone anymore.
The Creator Economy: From Passion to Enterprise
What's happening is a fundamental shift in how creators think about their business.
Five years ago, the dream was: get millions of subscribers, earn ad revenue, repeat.
Today, the reality is: use YouTube as a funnel to build a multi-million dollar enterprise with diversified revenue streams.
This is actually healthy. It's more sustainable. It's less dependent on any single platform or algorithm.
But it also means being a successful creator today requires different skills:
- Entrepreneurship: You need to build and scale businesses
- Operations: You need to manage inventory, fulfillment, customer service
- Finance: You need to understand unit economics, margin analysis, cash flow
- Team building: You can't do this alone. You need experienced operators
- Marketing: Your platform matters, but so does traditional marketing
- Product development: You need to understand your market and iterate
The old "make content, get rich" playbook is dead. The new playbook is "use your audience as leverage to build real businesses."
What This Means for the Future of YouTube
YouTube's revenue comes from advertising. But as creators shift to diversified revenue, they have less incentive to publish constantly on YouTube.
MrBeast probably doesn't need to upload videos anymore. His snack brand generates $250M in annual revenue. He could retire and live off passive income.
But he keeps creating because:
- Content drives product sales: A YouTube video about Feastables drives retail sales
- It keeps his brand relevant: Staying on YouTube maintains his cultural relevance
- It's habit: He's been doing this for a decade. It's who he is
- It creates new IP: Videos become content that he can repurpose and monetize in other ways
But this model is fragile. If YouTube changes payment ratios again, or if creators feel they can reach their audience elsewhere (TikTok, Instagram, direct), they might shift where they publish.
YouTube's long-term success depends on remaining the best distribution platform for creators. That means competitive payment rates, consistent policies, and a platform that actually supports creator businesses.
Right now, that's still true. YouTube is still the best place to build an audience at scale. But the competition is getting better. TikTok's algorithm is arguably superior. Instagram Reels is growing. Twitch is strong for certain niches.
Creators are watching. If the incentives shift, so will their behavior.
Building Your Own Creator Business: A Framework
If you're a creator thinking about diversifying, here's what the data suggests:
Phase 1: Establish Authority (Years 0-2)
Focus entirely on content. Build audience. Don't think about monetization yet. Your goal is reaching 100K-1M followers depending on your niche.
Measure success by engagement rate, not just subscriber count. High-quality, engaged followers are worth more than casual viewers.
Phase 2: Test Monetization (Years 1-3)
Once you have an engaged audience, start testing what they'll buy. This is where merchandise comes in. Merchandise is a great testing ground because:
- Low initial capital required
- Fast feedback loop
- Clear signal of audience interest
- Build operational experience
Use merchandise sales to validate whether your audience is actually willing to spend money. If they are, move to Phase 3. If they're not, something's wrong with either your audience or your execution.
Phase 3: Build Your Core Product (Years 2-4)
Once you know your audience will buy, invest in your core product. This is the product that ties to your expertise and content.
For Emma Chamberlain, it was coffee. For MrBeast, it was snacks. For a fitness creator, it might be supplements or workout equipment.
Spend significant capital here. Hire experienced operators. Invest in quality. This is your flagship business.
Your goal is reaching $10-50M in annual revenue. This becomes your primary income source.
Phase 4: Diversify (Years 3-5+)
Once your core product is established and generating revenue, diversify. Build adjacent products or ventures that expand your brand.
MrBeast went from snacks to beverages to apps to theme parks. Each addition made sense given what he'd already built.
But wait until you have cash flow to support new ventures. Don't spread yourself too thin.
The Tax and Legal Reality
Nobody talks about this, but diversification creates serious tax and legal complexity.
When you're a simple content creator, you're probably a sole proprietor or LLC. When you're running multiple businesses generating tens of millions in revenue, you need:
- Separate legal entities for each business (for liability protection)
- Professional accounting (not DIY tax software)
- IP protection (trademarks, patents, copyrights)
- Contract negotiations (manufacturing, distribution, partnerships)
- Compliance management (FDA for food, FTC for advertising, etc.)
- Business insurance (product liability, general liability, etc.)
MrBeast's legal and accounting costs are probably in the millions per year. That's the hidden cost of building a real business.
Most creators underestimate this. They think 30-40% of revenue goes to taxes and operational costs. In reality, for diversified businesses, it's often 50%+ when you include all overhead.
Learning from Failures: What Doesn't Work
Not every creator successfully diversifies. Some launch products that flop immediately.
Why products fail:
- Wrong product-market fit: The creator launches something they think is cool, but their audience doesn't actually want it
- Poor execution: The product is low-quality or the operations are mismanaged
- Bad timing: Launching into a saturated market or at the wrong moment in the market cycle
- Insufficient capital: Running out of money before reaching profitability
- Loss of focus: Launching too many products too fast and executing none of them well
- Declining relevance: The creator's influence wanes, reducing product sales
The creators who succeed avoid these traps. They stay focused. They invest in quality. They hire experienced teams. They test before scaling.
The Emerging Playbook: Creator as Founder
What we're watching is the professionalization of the creator economy.
Creators are becoming founders. They're raising venture capital for their businesses. They're building boards of directors. They're hiring CFOs and CMOs. They're thinking about exit strategies.
MrBeast reportedly has venture capital backing for his various ventures. Emma Chamberlain probably has or could get venture backing for Chamberlain Coffee. These aren't solo creator projects anymore. They're real companies.
This is actually great for the creator economy. It means:
- Better-run businesses (experienced operators)
- More sustainable ventures (proper capitalization)
- Greater long-term value creation
- Less dependence on individual platforms
But it also means the barrier to entry is higher. You can't just launch a product as a side hustle anymore. You need capital, expertise, and operational excellence.
What Platforms Are Doing to Compete
YouTube, TikTok, and Instagram all recognize that creators are diversifying. They're responding by making it easier to link to external products and businesses.
YouTube has shopping features. TikTok has commerce. Instagram has shoppable posts. These are ways for platforms to keep creators connected to their audiences while supporting their business models.
But these are marginal improvements. The real solution for platforms is becoming more valuable to creators' businesses. That means better tools, better payment, better protection.
Right now, the leverage is shifting toward creators. They have options. They have audiences. They have businesses that don't depend on a single platform.
Platforms need creators more than creators need platforms. That's a new dynamic in the creator economy.
The Road Ahead: Where Creator Businesses Are Going
If current trends continue, we'll see more creators moving upstream in the value chain.
Instead of just building products, they'll build brands that become standalone companies. Instead of selling on Amazon or retail, they'll build direct-to-consumer empires.
We might also see consolidation. Larger creators will acquire smaller creators' brands, creating multi-brand holding companies. MrBeast might eventually own dozens of separate product lines, each run independently but all backed by his capital and brand infrastructure.
Venture capital is already flowing into creator-founded companies. This trend will accelerate. In 10 years, the most valuable creators won't be measured by subscribers. They'll be measured by the enterprise value of their business portfolios.
The creator economy is maturing. It's no longer just about ad revenue and sponsorships. It's about building real, sustainable, scalable businesses.
FAQ
Why are YouTubers moving away from ad revenue?
YouTube ad revenue is unpredictable due to constant policy changes, algorithm updates, and platform dependence. Creators realized they can build more sustainable, higher-margin revenue through diversified product businesses that don't depend on platform policies. A snack brand generating $250M in revenue (MrBeast's Feastables) is far more stable than YouTube ad revenue alone.
How much revenue can a creator actually make from products?
Top creators are making
What's the best first product for a creator to launch?
Merchandise (t-shirts, hoodies) is the lowest-risk entry point because it requires minimal capital and provides fast market validation. Once you've proven audience buying power through merch, move to consumables (food, beverages, skincare) which have better repeat-purchase rates and margins. Avoid launching multiple products simultaneously. Build one successfully first, then expand.
How long does it take to build a profitable creator business?
Most creator products take 2-4 years to become profitable. Emma Chamberlain launched Chamberlain Coffee in 2019 and hit
What percentage of creators successfully diversify?
Estimates suggest that 20-30% of creators with 1M+ subscribers successfully launch profitable secondary businesses. The success rate is significantly lower for creators with smaller audiences. Common failure points are poor product-market fit, undercapitalization, lack of operational experience, and attempting to diversify too early without sufficient audience size or influence.
Do you need venture capital to launch a creator product?
Not necessarily for initial launch, but it helps significantly for scaling. Emma Chamberlain likely bootstrapped Chamberlain Coffee initially, then raised capital for retail expansion. Most successful creator products use some combination of bootstrapping (using profits from content creation and early sales) and venture capital (for scaling manufacturing, distribution, and marketing). Venture backing doesn't determine success, but it accelerates growth.
How does platform dependence affect creator business strategy?
Creators are explicitly building toward reducing platform dependence. This means investing in direct-to-consumer channels, building owned email lists, developing products that generate revenue outside of YouTube, and creating IP that extends beyond a single platform. The goal is building businesses that could survive even if the creator left YouTube tomorrow. This diversification is now seen as essential risk management.
What's the connection between content creation and product sales?
Content serves as both distribution and proof of concept. A video about Feastables drives retail sales. A YouTube video about Chamberlain Coffee drives online and retail purchases. Content builds brand identity and trust that translates to product sales. However, the relationship isn't one-to-one. Declining view counts don't necessarily kill product sales if the brand is strong enough and has achieved retail distribution.
Can small creators (under 100K subscribers) successfully diversify?
Yes, but with significant challenges. Small creators have less leverage with retailers, less brand recognition, and fewer resources to invest in product development and marketing. The path is typically: build a small but highly engaged audience, launch low-capital products (digital courses, ebooks), build a direct-to-consumer email list, then gradually move into physical products. Success depends more on audience quality and engagement than raw subscriber count.
What's the biggest mistake creators make when diversifying?
Launching too many products too fast without operational experience. Creators often think they can leverage their audience into multiple successful products simultaneously. In reality, each product requires focused attention, capital, and operational expertise. The most successful creators launch one flagship product, optimize it to profitability, then expand. They also hire experienced operators rather than trying to manage everything themselves, which is critical for success.
Conclusion: The Creator Economy Has Officially Matured
YouTube revolutionized how people could build audiences. But it didn't create sustainable wealth at scale—at least not through ad revenue alone.
What we're witnessing now is the second generation of the creator economy. The smartest creators recognized early that platforms are temporary but audiences are permanent. They're converting their audiences into customer bases for real businesses.
MrBeast isn't primarily a YouTuber anymore. He's a founder running a diversified portfolio of ventures. Emma Chamberlain isn't just a content creator. She's the CEO of a beverage company. Logan Paul isn't surviving on controversy anymore. He's an entrepreneur who co-founded a multi-billion dollar brand.
This shift has fundamental implications:
For creators, it means success requires entrepreneurial skills, not just entertainment skills. You need to understand business, operations, finance, and team management. Content creation is table stakes, not the main game.
For platforms, it means they're increasingly distributors and discovery engines rather than primary revenue sources. YouTube, TikTok, and Instagram need to remain valuable to creators' broader business strategies, or creators will shift to competitors.
For the overall creator economy, it means sustainability and maturity. The days of get-rich-quick schemes are ending. Real businesses require real expertise, real capital, and real operational excellence.
The creators who built the biggest empires did what all successful entrepreneurs do: they identified customer needs, built products to solve those needs, and scaled ruthlessly. The only difference is they started with audiences instead of having to build them.
That's actually an unfair advantage. They have validation, distribution, and trust built in. The question isn't whether creators can build successful businesses. The question is whether they have the discipline and expertise to do it well.
The data suggests the best ones do. Feastables, Prime, Chamberlain Coffee, and Huda Beauty prove that creator-founded companies can compete with traditional consumer brands.
But they also prove that content creation alone isn't enough. The future belongs to creators who become founders.
If you're a creator reading this, the implication is clear: start thinking like an entrepreneur now. Build audience, but also build business infrastructure. Test products. Hire experienced operators. Think about diversification not as a side hustle, but as your primary business.
Your audience is an asset. Use it strategically to build something bigger than a YouTube channel. That's what the most successful creators are doing, and it's why they'll still be wealthy and relevant long after the algorithm changes again.
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