Ask Runable forDesign-Driven General AI AgentTry Runable For Free
Runable
Back to Blog
Gaming25 min read

Nintendo Switch 2 2026: What's Coming, What We Know [2025]

Switch 2's first year exceeded expectations. Here's what Nintendo has planned for 2026, including exclusive games, bundles, and why this year matters most.

Nintendo Switch 22026 gaming predictionsSwitch 2 exclusive gamesMario 3D platformerthird-party Nintendo games+10 more
Nintendo Switch 2 2026: What's Coming, What We Know [2025]
Listen to Article
0:00
0:00
0:00

Nintendo Switch 2 2026: What's Coming, What We Know

The Nintendo Switch 2 launched in June 2025, and honestly, it's been a pretty wild ride. After a rocky start to 2025 when the original Switch felt like it was limping toward retirement, the Switch 2 arrived and changed everything overnight.

Now we're staring down 2026, and here's the thing: this is the year that actually matters. The first year of any console is basically always chaotic—supply constraints, a handful of decent games, everyone trying to figure out if it's worth buying. But year two? That's when companies show you what they've actually got planned. That's when you find out if they meant it or if they were just coasting on hype.

So what's Nintendo actually planning for 2026? We're talking exclusive games that haven't hit the original Switch, stronger third-party support than the Switch 1 ever saw in a comparable timeframe, and a whole strategy around those Switch 2 upgrades of classic titles. There are also some big questions still hanging over the whole thing. Where's the Mario game? Is the original Switch getting discontinued? Will third-party publishers actually stick with Nintendo this time, or are we going to see another drought in a couple years?

Let's break down everything we know, everything we're pretty confident about, and everything that's still up in the air.

The First-Party Game Lineup: Quality Over Quantity (Mostly)

Nintendo's first-party lineup for the first quarter of 2026 is actually pretty stacked, even if it's not all original experiences. We're getting Mario Tennis Fever, Pokopia, and the Switch 2 edition of Animal Crossing: New Horizons. That last one is huge—the original Animal Crossing sold roughly 42 million copies across all platforms, making it the second-best-selling Switch game after Mario Kart 8. When you give people the chance to play that game with better graphics, performance, and whatever new features Nintendo's thrown in, you're looking at a title that's going to move hardware.

The problem is Nintendo's pricing strategy feels all over the place right now, and that's creating genuine frustration in the community. Some of these Switch 2 editions are getting real upgrades—improved frame rates, better draw distances, sharper textures. Others feel like they're charging $60 for a game that's basically identical to what you could already play on the original Switch. Super Mario Party Jamboree is the big example everyone points to. It launched on Switch 1, and now there's a Switch 2 version that doesn't seem dramatically different, but Nintendo's still asking for full price.

This is genuinely messy from a consumer perspective. If you already own Super Mario Party Jamboree, is it worth rebuy at full price? Probably not. But someone picking up a Switch 2 for the first time doesn't have that problem—they're just going to buy it. The issue is that it makes Nintendo look like they're nickel-and-diming customers, and in an era where people are already pretty skeptical about full-price rereleases, that's not a great look.

That said, the new first-party titles coming in 2026 are more interesting. Yoshi and the Mysterious Book is a new game specifically designed for the Switch 2. Fire Emblem: Fortune's Weave is launching in the spring. And there's basically zero chance Nintendo doesn't reveal more titles at a Nintendo Direct that hasn't been scheduled yet.

The First-Party Game Lineup: Quality Over Quantity (Mostly) - contextual illustration
The First-Party Game Lineup: Quality Over Quantity (Mostly) - contextual illustration

Nintendo First-Party Game Lineup Ratings
Nintendo First-Party Game Lineup Ratings

Animal Crossing: New Horizons and Fire Emblem: Fortune's Weave are anticipated to deliver high quality and value, while Super Mario Party Jamboree is perceived as less valuable due to minimal upgrades. Estimated data.

The Mario Question: Why Hasn't He Shown Up Yet?

Here's the thing that's genuinely weird about 2026: Mario isn't getting his own 3D platformer yet. This is bizarre when you think about it. Super Mario Odyssey launched in October 2017, nearly a decade before the Switch 2 arrived. Nintendo's mascot should have gotten a proper new adventure for the new console by now.

The rumor mill is pretty active about why. There's a Mario movie sequel coming in 2026, and there's definitely historical precedent for Nintendo launching a major Mario game to coincide with film releases. The original Super Mario Bros. movie came out in 1993, and while there wasn't a direct game tie-in, Nintendo did release significant Mario titles around that window.

The logical play here is that Nintendo is holding back a major Mario 3D platformer to launch alongside the movie. That would make sense from a marketing perspective—you get cross-promotion, you drive interest in both the game and the film, and you give people a reason to pick up Switch 2s in the summer or fall of 2026. Plus, if you're Nintendo and you've got a year where you already have Mario Tennis Fever and probably Mario Kart upgrades, launching a full 3D platformer on top of that would be genuinely overwhelming.

But this is also a risk. Waiting too long to establish your flagship character on new hardware can create a perception that the console doesn't have strong exclusive content. Play Station learned this the hard way after the PS3 launch—they didn't get a killer exclusive for the first year, and it almost cost them the generation. Nintendo needs to be careful not to leave too much space where people are asking "but where's the Mario game?" too loudly for too long.

DID YOU KNOW: Super Mario Odyssey has sold over 26 million copies since 2017, making it one of the top five best-selling Switch games ever. A successor would likely be an instant must-have.

The Mario Question: Why Hasn't He Shown Up Yet? - contextual illustration
The Mario Question: Why Hasn't He Shown Up Yet? - contextual illustration

Third-Party Support: The Real Test

Let's talk about what actually matters long-term: third-party support. The original Switch had a famously rough start with major publishers. A lot of companies took a wait-and-see approach, figuring that a mobile-friendly console wasn't going to be worth their development resources. Over time, Nintendo won them over through sheer volume of sales and the innovation of porting older games. But it took years to get there.

The Switch 2 is in a completely different position. Within its first few months, we got Final Fantasy 7 Remake and Elden Ring making their Nintendo debuts. That's huge. Those are major, current-generation titles that publishers would never have ported to the original Switch during its lifespan. The fact that Nintendo hardware is now powerful enough to run these games is a genuine game-changer.

Looking at 2026 specifically, we've got some serious titles locked in. 007 Fire Light is coming, giving Nintendo a spy thriller exclusive. Resident Evil: Requiem is bringing Capcom's horror franchise to the system with what sounds like a brand-new entry rather than just a port. The Duskbloods from From Software is a Switch 2 exclusive that's been described as Bloodborne-like, and if From Software is making exclusive content for your hardware, you're in good shape.

Dragon Quest 7: Reimagined suggests that even Japanese publishers are committing to the platform. And Reanimal, which we know less about publicly, is another original title coming to Switch 2.

But here's the real question: will this momentum hold? Publishers are excited now because the Switch 2 has proven it can run demanding games, and there's clearly an audience. But six months from now, a year from now, two years from now? That's when the real test happens. Some publishers will look at ports like Final Fantasy 7 Remake six years after the original and ask themselves if it's really worth the development resources, especially if it doesn't hit sales targets they expected.

Nintendo's job in 2026 is to prove that the Switch 2 isn't just a place to port old games, but a legitimate platform for new ones. The exclusivity deals and the original content need to keep coming.

QUICK TIP: If you're deciding whether to buy a Switch 2 in 2026, pay attention to which third-party publishers are announcing original Switch 2 exclusives, not just ports. That's your real indicator of whether the momentum will last.

Third-Party Support: The Real Test - contextual illustration
Third-Party Support: The Real Test - contextual illustration

Projected Nintendo Hardware and Game Releases
Projected Nintendo Hardware and Game Releases

Estimated data suggests the Switch 2 launched in 2025, with a major Mario release in 2026, and hardware revisions like OLED and Lite versions potentially arriving in 2027 and 2028.

Switch 2 Editions and Pricing Strategy

Nintendo's released different versions of nearly every major Switch title for the Switch 2, and the pricing has been all over the place. Some games get substantial performance and visual upgrades that absolutely justify a new purchase. Others feel like the same game with a new coat of paint.

What we'll probably see in 2026 is a continuation of this strategy. More classic Switch games will get Switch 2 editions. The question is whether Nintendo can get more consistent with their pricing and upgrade philosophy. If every Switch 2 edition feels like a legitimate upgrade, people will be thrilled to rebuy their favorite games. If it feels like Nintendo is just charging them to play the same game on new hardware, the goodwill disappears fast.

There's also the bundle angle. Nintendo bundled Mario Kart World and Pokémon Legends: Z-A with Switch 2 hardware in the first few months. That's a smart move—it gives retailers options for different price points, and it ensures certain games have guaranteed attach rates. We should definitely expect more of this in 2026. Maybe an Animal Crossing bundle, definitely a Mario Tennis bundle. Possibly a Pokémon bundle when the next generation launches.

Bundles are also valuable because they can include special controller colors or limited-edition designs. There's already precedent for this: Resident Evil Requiem is getting a limited-edition Joy-Con design launching the same day as the game.

Switch 2 Editions and Pricing Strategy - visual representation
Switch 2 Editions and Pricing Strategy - visual representation

Hardware Revisions and Controller Options

One of the few legitimate criticisms of the Switch 2 is that it doesn't have an OLED screen. The original Switch got an OLED revision after three years, and consumers have been asking when that's coming to Switch 2. The answer is probably: not in 2026.

It's just too soon. Nintendo released the standard Switch OLED model in October 2021, three-and-a-half years after the original console's launch. A Switch 2 OLED in 2026 would be less than a year after the Switch 2's June 2025 release. That's not enough time for the standard model to establish itself. Plus, the Switch 2's screen is already a significant upgrade from the original Switch—it's brighter, the colors are better, the response time is faster. It's not as gorgeous as OLED, but it's legitimately good.

If Nintendo's following its own historical playbook, an OLED revision would probably come in 2027 or 2028. A Switch 2 Lite feels even further away—maybe 2027 at the absolute earliest, and more likely 2028.

What we should definitely expect in 2026 is more Joy-Con color options. Nintendo's been cranking out new controller colors for the Switch 2 consistently. We'll see more of that. There might also be a new Pro Controller design. The current Pro Controller is good, but a refresh with maybe different buttons, better ergonomics, or Hall Effect sticks that don't drift would be popular.

QUICK TIP: If you're thinking about picking up a Switch 2 in 2026, buy the standard model now rather than waiting for an OLED version. It's not coming until at least 2027, and you'll just be missing a year of great games.

The Original Switch Question: To Discontinue or Not

This is legitimately one of the biggest strategic questions Nintendo faces in 2026. The original Switch has been an absolutely phenomenal product. It's sold over 139 million units worldwide. It's the third-best-selling console of all time. It legitimately changed how people think about portable gaming.

But at a certain point, you have to discontinue a console. The original Game Boy didn't stay in production forever. Neither did the Nintendo DS. Eventually, companies need to push consumers toward their new hardware, kill off the supply chain for the old one, and commit fully to the new generation.

So far, Nintendo seems to be keeping the original Switch alive as an affordable entry point. That actually makes sense from a business perspective. Not everyone wants to spend

400+onaSwitch2.Somepeoplewantahandhelddevicethatcosts400+ on a Switch 2. Some people want a handheld device that costs
200 and plays a massive back-catalog of games. The original Switch can do that.

But there's a cost to this strategy. If Nintendo keeps producing the original Switch, developers will keep making games for both systems. Cross-generation development extends the lifespan of the original console but also limits what's possible on the new hardware. Some engines, some graphical techniques, some gameplay ideas just don't work if you also need to support the weaker console.

Within the next couple of years, Nintendo will probably need to make a choice: commit to aggressive discontinuation of the original Switch, which pushes the whole market forward, or keep supporting it, which is more customer-friendly but limits the Switch 2's potential. If I had to guess, they'll start cutting back on original Switch production in 2026, with a full discontinuation by 2027 or 2028.

Projected Nintendo Switch Sales and Discontinuation Timeline
Projected Nintendo Switch Sales and Discontinuation Timeline

Estimated data suggests that while sales of the original Switch may continue to grow slightly, a decline is expected as Nintendo potentially discontinues the product by 2027 or 2028.

Pricing Pressure and Black Friday Deals

Amazon dropped the price of the Nintendo Switch 2 during Black Friday 2025, which raised some eyebrows. Nintendo consoles don't typically get heavy discounts, especially not in their first year. The fact that Amazon had Switch 2 units available at a reduced price suggests either that Nintendo authorized a discount to clear inventory, or that Amazon was being particularly aggressive with their pricing.

However, I wouldn't expect to see widespread price cuts in 2026. The Switch 2 is selling well. Demand is still outstripping supply in some regions. There's no reason for Nintendo to drop the price when they could maintain it and make more money per unit sold.

What you will see in 2026 is bundling. Nintendo will offer the console with different game combinations at different price points. That's not technically a price cut, but it feels like better value to consumers. You might get a Switch 2 with Mario Tennis Fever and an extra controller for $450 instead of buying them separately. That's psychological pricing at work, but it's also genuinely more consumer-friendly than just charging full price for everything.

The real wildcard is whether Microsoft or Sony do anything that forces Nintendo's hand. If Play Station 6 or Xbox Series X+1 launch in 2026 at lower prices, that could shift the conversation. But based on current timelines, the next generation from those companies is probably still a couple years away.

DID YOU KNOW: The Nintendo Switch has been on sale for over 8 years at this point, making it one of the longest-supported console generations in Nintendo's history. Most previous Nintendo consoles got replaced within 4-6 years.

Digital vs Physical: The Format War Continues

Nintendo's digital strategy has been interesting. The Switch 2 supports digital downloads just like the original Switch, and a huge percentage of Switch 2 sales are going to be digital. But Nintendo's also committed to keeping physical media alive.

The advantage of physical is obvious: you own it, you can trade it, you can't lose access if Nintendo shuts down servers years from now. The disadvantage is that it's slower, it takes up space, and retailers don't make as much money on it as digital.

In 2026, we'll probably see the ratio of digital to physical sales shift more toward digital, but Nintendo will keep both options available. Some of the game editions and bundles will be digital-exclusive, others will be physical. This is actually smart—it lets different consumers buy the way they prefer.

The one thing Nintendo probably won't do is launch a digital-only Switch 2 model in 2026. That feels like something for 2027 or 2028, after the physical media market has settled and consumers have shifted their expectations. Right now, killing off the disc drive would piss off too many people.

Digital vs Physical: The Format War Continues - visual representation
Digital vs Physical: The Format War Continues - visual representation

Regional Differences and Global Strategy

Nintendo is global, but the Switch 2 is launching at slightly different times in different regions. The timing of major releases, the availability of bundles, and the pricing strategies vary by region.

In Japan, Nintendo's home market, there's a particular focus on local IP and local preferences. Fire Emblem is huge in Japan, so Fire Emblem: Fortune's Weave is going to be a much bigger deal there than it might be in Western markets. Pokémon is global, but the Japanese audience is particularly dedicated.

In the US and Europe, there's more emphasis on Western-facing franchises and third-party support. That's why Resident Evil Requiem and 007 Fire Light are getting more marketing push in those regions.

In 2026, we should expect Nintendo to continue this strategy: a baseline global release schedule for major franchises, but with regional variations for games that appeal more to local audiences. There might be exclusive releases in certain regions that don't make it worldwide. There will definitely be regional bundles and different promotion strategies.

Regional Differences and Global Strategy - visual representation
Regional Differences and Global Strategy - visual representation

Estimated Black Friday 2025 Console Discounts
Estimated Black Friday 2025 Console Discounts

Estimated data suggests that while Nintendo Switch 2 saw a 10% discount during Black Friday 2025, other consoles like the Xbox Series X and Meta Quest 3 had higher discounts. Estimated data.

The Performance Question: Is It Enough?

The Switch 2 is more powerful than the original Switch, obviously. But in 2026, there's going to be increasing pressure on the system. Games are getting more demanding. Developers who are learning the hardware will be pushing it harder.

We've already seen some performance issues in early Switch 2 games. Some titles are struggling to hold their frame rates, especially when there's a lot going on screen. As the generation progresses and developers get bolder, this is going to become more of an issue.

Nintendo's design philosophy with the Switch has always been about battery life and portability over raw power. They're not trying to compete with a PS5 in terms of raw specs. But there's a minimum threshold of performance that consumers expect, and that threshold has been rising.

In 2026, the big test is going to be how well demanding third-party games run on Switch 2. Can developers get Unreal Engine 5 games running at acceptable frame rates? Can major open-world games maintain performance without extensive compromises? If the answer to both is yes, Nintendo's going to be in great shape. If the answer is no, we're going to start hearing about game delays and downscaled versions, and that's going to hurt the platform's perception.

QUICK TIP: If you're considering buying a Switch 2 and you care about frame rates and graphical fidelity, wait to see how demanding games like Resident Evil: Requiem and The Duskbloods actually perform. Those will be good indicators of whether the hardware can handle what developers throw at it.

The Performance Question: Is It Enough? - visual representation
The Performance Question: Is It Enough? - visual representation

The Handheld vs Home Console Debate

One of the interesting things about the Switch ecosystem is that it blurs the line between handheld and home console. You can play it portable, you can dock it to a TV, you can use it in tabletop mode. It's genuinely versatile.

In 2026, this flexibility is going to be tested more rigorously. Games that require more processing power might not run well in handheld mode. Developers might need to make choices about whether to optimize for portable play or for TV play, and those choices will affect the user experience.

Nintendo's probably going to need to be more explicit about how these compromises work. If a game runs at 1080p docked but only 720p handheld, they should say that upfront. If a game needs to dock to run properly, they should be clear about it.

The advantage of the Switch's hybrid approach is flexibility. The disadvantage is that it's sometimes compromise. In 2026, Nintendo will need to show that the Switch 2 can deliver on both fronts without major sacrifices.

The Handheld vs Home Console Debate - visual representation
The Handheld vs Home Console Debate - visual representation

Live Service Games and Online Communities

The Switch 2 launched alongside versions of Mario Kart World and Pokémon Legends: Z-A that have significant online components. These are live service games with seasonal content, battle passes, and regular updates.

Live service is a tricky thing for Nintendo. They're not as comfortable with it as companies like Activision or Ubisoft, but they're definitely leaning into it. In 2026, we should expect more games with online components and regular updates.

The question is whether Nintendo can maintain these services long-term. Live service games need constant attention and investment. They need new content regularly. If Nintendo gets distracted and stops updating a game, the community dies. That's what happened with a lot of Switch 1 online games—Nintendo supported them for a while, then they gradually got less attention, and players moved on.

For Switch 2 to truly compete in the modern gaming landscape, Nintendo needs to commit to supporting these online communities for years. That's a different kind of resource commitment than they've traditionally had to make.

Live Service Games and Online Communities - visual representation
Live Service Games and Online Communities - visual representation

Switch 2 Editions Pricing Strategy
Switch 2 Editions Pricing Strategy

Estimated data shows that major upgrades could justify a 50% price increase, while bundles and limited editions offer varied pricing strategies.

Content Creator and Streamer Support

Switches have always been popular with streamers and content creators. The portable nature of the device, the couch co-op games, the ability to play docked to a TV—all of that makes it great for streaming.

In 2026, Nintendo will probably increase their investment in creator support. That might mean better APIs for streamers, easier ways to capture and share footage, maybe official integration with streaming platforms like Twitch and You Tube.

Creators are important because they drive awareness and interest in games. A good Twitch streamer can sell thousands of copies of a game just by playing it. Nintendo knows this, and they're increasingly investing in creator ecosystems.

The challenge is that Nintendo has a reputation for being overly protective of their IP and their content. They've had copyright strikes against creators before. In 2026, they probably need to relax some of those policies if they want to compete with companies that are more creator-friendly.

Content Creator and Streamer Support - visual representation
Content Creator and Streamer Support - visual representation

Looking at Price Points and Value Proposition

The Switch 2 retails for around $300-350 depending on the region and configuration. That's a significant investment for a handheld device. Nintendo needs to justify that price through the value proposition: exclusive games, online services, the ability to play quality games anywhere.

In 2026, this value proposition will be tested more rigorously. Play Station 5 consoles are getting cheaper. Steam Decks are getting better and cheaper. The tablet market keeps expanding. Nintendo needs to show that the Switch 2 is worth the money compared to those alternatives.

The way Nintendo justifies the price is through exclusive games. If you can only play Mario, Zelda, Pokémon, and Fire Emblem on Nintendo hardware, then for fans of those franchises, the Switch 2 is a necessary purchase. That's Nintendo's real advantage, and it's why the first-party game lineup is so important in 2026.

DID YOU KNOW: The original Nintendo Switch launched in March 2017 at $299, the same price as the Switch 2 launch price in June 2025. In 2017 dollars adjusted for inflation, that's about $380 today, which means the Switch 2 is actually cheaper in real terms than the original Switch was at launch.

Looking at Price Points and Value Proposition - visual representation
Looking at Price Points and Value Proposition - visual representation

Multiplayer and Social Gaming

Nintendo has always understood that gaming is a social activity. The original Switch's success was partly because it let you play with friends on the couch, on the go, anywhere. The Joy-Con design specifically enabled this.

The Switch 2 maintains this philosophy, and in 2026, we should expect games that lean heavily into multiplayer and social features. Party games, couch co-op experiences, games that work better with friends than alone.

There's also the online multiplayer angle. Games like Pokémon and Mario Kart thrive on online multiplayer. Fortnite, which is available on Switch, is fundamentally a multiplayer experience. In 2026, we'll probably see more games that blend offline couch co-op with online multiplayer, giving players flexible ways to play with friends.

The key to success here is network stability. Nintendo's online infrastructure needs to be solid. Server downtime, lag, disconnections—all of those destroy the multiplayer experience. In 2026, they need to prove that their infrastructure can handle the demand.

Multiplayer and Social Gaming - visual representation
Multiplayer and Social Gaming - visual representation

The Competitive Landscape

Switches aren't competing in a vacuum. There's Play Station, Xbox, PC gaming, mobile gaming, and cloud gaming all fighting for the same consumer's attention and money.

Play Station 5 and Xbox Series X are getting cheaper and more available. Microsoft's Game Pass is legitimately competitive. Cloud gaming services are improving. Mobile phones can now play surprisingly demanding games.

Nintendo's secret weapon has always been exclusive franchises and the unique form factor of the Switch. In 2026, they need to leverage both of those advantages. The exclusives need to be great, the form factor needs to justify the existence of the device.

The one thing Nintendo probably won't do is try to compete directly on specs with Play Station and Xbox. That's a losing battle. Nintendo's always been the company that competes on innovation and software, not raw hardware power. That strategy worked for the Switch, and it'll probably work for the Switch 2.

The Competitive Landscape - visual representation
The Competitive Landscape - visual representation

Predictions and Uncertainties for 2026

So what actually happens in 2026? Here's what I'm fairly confident about:

  • Multiple new first-party games launch, including a substantial Mario title around the movie release
  • Nintendo continues releasing Switch 2 editions of popular Switch 1 games
  • Third-party support remains strong in the first half of the year
  • Nintendo announces but doesn't release a Nintendo Direct in Q1 or Q2
  • More controller color options and possibly a revised Pro Controller
  • Some kind of bundle strategy continues with major game releases
  • The original Switch remains in production but with reduced availability

Here's what I'm less sure about:

  • Whether third-party support momentum continues in the second half of 2026
  • If Nintendo will make aggressive moves to discontinue the original Switch
  • Whether performance issues will become a significant complaint
  • If an unexpected hardware revision or new color variant gets announced
  • Whether subscription services or Game Pass-style services come to Switch 2

The year 2026 is going to be crucial for the Switch 2. The first year set the momentum. The second year determines if that momentum continues or starts to slow down. Nintendo's job is to keep the flow of great exclusive games steady, maintain strong third-party support, and keep the console feeling fresh and worth owning.

If they pull that off, the Switch 2 could be an even bigger success than the original Switch. If they stumble, if the games don't come, if third-party support dries up, then 2026 becomes the year people remember as the beginning of the end.

Based on what we know right now, I think Nintendo's positioned to succeed. They've learned from the first Switch's mistakes. They've got a powerful enough console that developers actually want to make games for it. They've got exclusive franchises that people love. The question is just whether they execute.


Predictions and Uncertainties for 2026 - visual representation
Predictions and Uncertainties for 2026 - visual representation

FAQ

What can we expect from Nintendo in 2026?

Nintendo has a solid lineup of exclusive games, strong third-party support, and plans for expanded bundles and controller options. We'll likely see a Mario 3D platformer coinciding with the movie release, continued Switch 2 editions of popular games, and more Joy-Con color variations. The biggest question is whether third-party developer momentum holds throughout the year.

Will the Nintendo Switch 2 get an OLED screen in 2026?

Unlikely. It's too soon after the June 2025 launch. Nintendo typically waits three to four years before releasing hardware revisions. An OLED version would more probably arrive in 2027 or 2028, if Nintendo follows its historical pattern with the original Switch.

Why hasn't Mario gotten a new 3D platformer for Switch 2 yet?

Nintendo is almost certainly timing a major Mario 3D platformer release to coincide with the 2026 Mario movie. This strategy leverages cross-promotion between the film and the game, maximizing marketing impact and hardware sales.

Will the original Nintendo Switch be discontinued in 2026?

Probably not entirely. Nintendo will likely reduce original Switch production and availability in 2026, positioning the Switch 2 as the primary system. However, the original Switch will probably remain available as a budget option through at least 2027. Full discontinuation likely comes later.

Is Switch 2 getting a Lite version?

No, not in 2026. A Switch 2 Lite would likely come in 2027 or 2028 at the earliest, following Nintendo's standard hardware revision timeline. The company prioritizes establishing the main model before releasing budget variants.

How strong is third-party support for Switch 2?

Third-party support is stronger than the original Switch had at launch, with titles like Final Fantasy 7 Remake, Elden Ring, and exclusive games like The Duskbloods from From Software confirming developer commitment. The real test will be whether this momentum continues throughout 2026 and beyond.

What's the deal with Switch 2 game pricing and upgrades?

Nintendo's pricing for Switch 2 editions is inconsistent. Some games get substantial performance and visual upgrades justifying new purchases, while others feel like full-price rereleases without significant improvements. Consumers should research specific titles before repurchasing.

Will Nintendo drop the Switch 2 price in 2026?

Unlikely. The Switch 2 is selling well with strong demand. Instead, expect more bundle options at various price points combining the console with games and controllers. These bundles create perceived value without officially reducing the console price.

How does the Switch 2 compare to Play Station 5 and Xbox Series X?

The Switch 2 isn't competing on raw performance specs with PS5 or Xbox Series X. Instead, Nintendo competes on exclusive franchises, innovative form factor, and portability. The Switch 2 is designed to play quality games anywhere, while PS5 and Xbox focus on home console power and performance.

What should I know before buying a Switch 2 in 2026?

Wait to see how demanding third-party games perform on the hardware before buying if performance matters to you. Research specific game editions to understand pricing and upgrade quality. Consider whether you want portability or home console power to determine if Switch 2 is right for you. Check region-specific game availability for your area.

FAQ - visual representation
FAQ - visual representation


Key Takeaways

  • Nintendo has a packed 2026 with exclusive titles like Pokémon Legends: Z-A, Fire Emblem: Fortune's Weave, and Animal Crossing Switch 2 Edition, though a major Mario game likely won't launch until late 2026 to coincide with the movie.
  • Third-party support is stronger than the original Switch had at launch, with major franchises like Resident Evil, Final Fantasy 7 Remake, and exclusive FromSoftware content confirmed, but momentum must hold throughout the year.
  • An OLED revision or Switch 2 Lite are too early in 2026; expect more controller color options, possible Pro Controller redesign, and continued game edition strategy instead.
  • Nintendo will likely reduce but not discontinue the original Switch, keeping it as an affordable entry point while building momentum for Switch 2 as the primary platform.
  • Performance becomes critical in 2026 as demanding third-party games push the Switch 2's capabilities; successful ports of demanding games will determine whether third-party support continues.

Related Articles

Cut Costs with Runable

Cost savings are based on average monthly price per user for each app.

Which apps do you use?

Apps to replace

ChatGPTChatGPT
$20 / month
LovableLovable
$25 / month
Gamma AIGamma AI
$25 / month
HiggsFieldHiggsField
$49 / month
Leonardo AILeonardo AI
$12 / month
TOTAL$131 / month

Runable price = $9 / month

Saves $122 / month

Runable can save upto $1464 per year compared to the non-enterprise price of your apps.