Xbox Game Pass Premium and PC Merger: What's Really Happening With Your Subscription [2025]
Introduction: The Subscription Consolidation That Has Gamers Worried
There's been a quiet rumor circulating through gaming communities, and honestly, it's got PC gamers genuinely concerned. Microsoft is apparently considering merging two of its Xbox Game Pass tiers, which sounds boring on the surface but could mean something significant for your wallet. According to Windows Central, this merger could potentially lead to a price hike for PC gamers.
Here's the situation: right now, PC Game Pass and Xbox Game Pass Premium are separate products. They have different prices, different game libraries, and different features. But according to reports from credible sources, Microsoft might be looking to consolidate them into a single tier. On paper, that sounds like simplification. In practice, it could mean PC gamers end up paying more for the same gaming experience. As noted by TechPowerUp, this consolidation could lead to significant changes in the subscription landscape.
The gaming industry has a pattern. Every few months, subscription services shuffle their tiers, rebrand things, and suddenly everyone's paying more. We've seen it with Netflix, we've seen it with Play Station Plus, and now we might be seeing it with Xbox. The question isn't really if Microsoft will do this, but when and what the consequences will look like. TweakTown reports that PC Game Pass might lose access to day-one games like Forza Horizon 6 and Fable in 2026, which could be a significant drawback for subscribers.
What makes this particularly frustrating is that the current PC Game Pass is genuinely the best value in the subscription ecosystem right now. You get the entire PC library. You get day-one access to Microsoft's first-party titles. You get it for
In this guide, I'm going to break down exactly what's being rumored, why it matters, what the current pricing landscape looks like, and what you should probably do about it. I'll also walk through the different subscription tiers so you can understand what you're actually getting with each one, and what a merger might look like for your gaming budget.
The timeline isn't clear yet. According to reports, nothing major is expected to happen in 2026, which gives you some breathing room. But it's worth understanding what's on the table and why Microsoft might want to do this in the first place. As Xbox News suggests, the company is actively planning for future changes.


If Xbox Game Pass tiers merge at the Ultimate price, PC gamers could see an 82% increase in monthly costs. Estimated data based on potential pricing scenarios.
TL; DR
- The Rumor: Microsoft is considering merging Xbox Game Pass Premium and PC Game Pass into a single subscription tier
- Current Status: Nothing is official, but multiple credible sources have reported this is being explored internally
- What It Could Mean: PC gamers might lose the current excellent value of PC Game Pass, potentially being forced to upgrade to Game Pass Ultimate at $29.99/month
- Timeline: No major changes expected in 2026, but the company is actively planning
- Bottom Line: PC gamers should consider their options now while PC Game Pass remains at its current price and feature set

The PC Game Pass is the most expensive at
Understanding the Current Xbox Game Pass Tiers: What You're Actually Paying For
Before we dive into what might happen, it's critical to understand what exists right now. Because once you see the full picture, you'll understand why this merger rumor is actually concerning.
Xbox Game Pass comes in three main flavors: the console version, the PC version, and the Ultimate version that bundles everything together. Each one is designed for a different type of gamer, and each one offers a wildly different value proposition.
PC Game Pass: The Current Sweet Spot
PC Game Pass is the tier that's making everyone nervous. At
The library is substantial too. We're talking hundreds of games across genres. Strategy games, action titles, indie darlings, AAA blockbusters. Microsoft has made a genuine effort to stock this catalog with quality games, not just filler.
The catch? It's only for PC. You can't play these games on your Xbox console. You can't stream them to your TV through Xbox Cloud Gaming. It's Windows and Windows only. For PC-exclusive gamers, that's fine. For anyone with an Xbox console in their living room, this tier becomes less attractive.
Xbox Game Pass Premium: The Confusing Middle Child
Xbox Game Pass Premium costs $14.99 per month. On the surface, that's cheaper than PC Game Pass. But here's where Microsoft's tier system gets deliberately confusing.
Premium gives you access to the Xbox console library and Xbox Cloud Gaming. You can play games on your Xbox Series X or Series S, or you can stream them through the cloud to basically any device with a browser. That's genuinely useful for people traveling or without a powerful PC. As Kotaku reports, recent price adjustments have made this tier more appealing.
What Premium does NOT include is the full PC library. It doesn't have day-one access on PC. If you want to play Microsoft's new releases on your PC, you're not getting them with Premium. You'd need to either buy them separately or upgrade to Ultimate.
So Premium is cheaper, but it's actually a less complete product if you care about PC gaming. Microsoft positioned it as the console-focused tier, and that's exactly what it is.
Xbox Game Pass Ultimate: The Everything Tier
This is where Microsoft got everything. Ultimate is $29.99 per month, and it includes literally everything. Console games. PC games. Cloud gaming. All day-one releases on all platforms. Xbox Live Gold for online multiplayer. It's the kitchen sink approach.
Ultimate also includes perks like discounts on other Microsoft services, access to the Play Anywhere library (games that work on both PC and console), and EA Play integration so you get access to that library too. According to GamingBible, these perks make Ultimate a compelling choice for multi-platform gamers.
For someone who games on both console and PC, Ultimate is actually reasonable value. You're getting access to almost everything Microsoft offers. But for PC-only gamers, paying nearly
The Price Comparison That Explains the Worry
Let's be concrete about this. If you're a PC gamer, your current options are straightforward.
Pay
Now, if Microsoft merges Premium and PC Game Pass, there are a few scenarios. The optimistic scenario is they merge at a price point between the two current prices, maybe around
If that last scenario happens, you're looking at an 82% price increase for PC gamers. From

The Rumors: What Are We Actually Talking About?
Let's be clear about the sourcing here, because rumors are just rumors until they're not. The initial reports came from credible tech publications and gaming outlets. The Verge and Windows Central both reported that Microsoft was internally exploring a merger of these tiers. These aren't fly-by-night gaming blogs, these are established outlets with reputation and sources.
According to the reporting, Microsoft wasn't just thinking about consolidating the tiers. The company was also supposedly exploring bundling third-party services into these subscriptions, which could actually add value if done well. Imagine if Game Pass included discounts on Play Station Plus or Nintendo Switch Online. Imagine if it bundled in other entertainment services. That could be genuinely useful.
But bundling other services doesn't address the core concern: PC gamers would lose the best value proposition in the entire subscription ecosystem.
The reporting also suggested that the timeframe for major changes is probably not 2026. That gives a little breathing room. But it also means this is being actively planned for sometime after that. Whether that's 2027, 2028, or beyond, Microsoft is apparently working on this consolidation. As Windows Central highlights, this planning phase is crucial for understanding future developments.
What's interesting is that Microsoft hasn't publicly commented on these reports. There's been no official statement saying "yes, we're doing this" or "no, that's not accurate." Just silence. And in corporate communication, silence on negative rumors usually means the rumors are at least partially true.

Xbox Game Pass and PlayStation Plus Extra are priced similarly at
Why Microsoft Might Do This: The Business Logic Behind Consolidation
Understanding why Microsoft would even consider this merger actually helps predict what might happen. Companies don't make changes for no reason. They make changes because the business demands it.
Subscription Simplification as a Strategic Goal
Xbox Game Pass tiers are confusing. I mean genuinely confusing. Walk into a casual gamer's mind and ask them to explain the difference between PC Game Pass and Game Pass Premium. They can't. They'll describe something vaguely related but not actually accurate.
Microsoft has had to spend marketing dollars explaining the differences. Customer support has had to deal with people purchasing the wrong tier for their needs. The company has probably lost some amount of revenue from people who picked the wrong subscription and then didn't upgrade when they discovered they were limited.
From a business perspective, fewer tiers means simpler messaging. It means fewer customer support tickets. It means people make their choice faster and move on. Streamlining reduces friction in the sales process.
Companies that have done this successfully—like Spotify reducing tiers at various points, or Apple consolidating its services—often see efficiency gains and customer acquisition acceleration.
Revenue Optimization and the Price Sensitivity Curve
Here's the uncomfortable truth about subscription services: they're constantly analyzing the price sensitivity curve. That's the relationship between price and the number of customers willing to pay it.
Right now, PC Game Pass at
A merged tier at a higher price point could actually result in net revenue increase even if some people cancel. If you lose 15% of subscribers but the remaining 85% are paying 40% more, that's a revenue win. That's exactly the kind of math that drives these decisions.
Strategic Alignment With Game Pass Ultimate Adoption
Microsoft really wants people on Game Pass Ultimate. Ultimate is the tier that has everything. Ultimate is what generates the most revenue per subscriber. Ultimate is what drives Xbox ecosystem engagement across devices.
PC Game Pass is a bit of a problem from this perspective. It's so good for its price that people have no incentive to upgrade. They're happy with their $16.49 plan and they're not buying anything else. Microsoft is essentially leaving money on the table.
By merging PC Game Pass into a higher-priced tier, or by making the merged tier less attractive than Ultimate, Microsoft creates a new incentive structure. Suddenly PC gamers have a reason to pay more, or to consider if Ultimate might actually be a better deal.
This kind of tier manipulation happens in almost every subscription business. Create an okay-but-not-great mid-tier that makes the premium tier look better by comparison. It's called price anchoring.

The Current PC Gaming Landscape: Competition and Alternatives
Xbox Game Pass isn't operating in a vacuum. It's competing against other subscription services, against individual game purchases, and increasingly against free-to-play models that are stealing market share everywhere.
Play Station Plus: The Console Competitor
Play Station Plus has three tiers: Essential, Extra, and Premium. The pricing structure is different from Xbox, but the Extra tier at $14.99 per month (matching Xbox Premium) gives you access to the Play Station library, including hundreds of games. Play Station Premium adds cloud gaming and classic Play Station games.
For PS5 owners, Play Station Plus Extra is roughly equivalent to Xbox Game Pass Premium. The game libraries are different, but the value proposition is similar. For console gamers, you're essentially picking which ecosystem you prefer and paying roughly the same amount.
But Play Station Plus doesn't have a PC equivalent that's as good as Xbox PC Game Pass. You can't play the same PS5 games on your PC through Play Station Plus. That's actually one of Microsoft's genuine strategic advantages. PC Game Pass is available on Windows without owning an Xbox. That broadens the addressable market significantly.
Nintendo Switch Online: The Budget Option
Nintendo Switch Online is much cheaper at
For casual gamers or parents buying for kids, Switch Online is absurdly good value. For hardcore gamers wanting the latest releases on day one, it's not in the conversation.
But it does represent the lower end of what gamers will pay for subscription gaming. If Microsoft raises PC Game Pass to
PC Gaming Through Other Platforms
There's also Steam, Epic Games Store, GOG, and various other PC gaming platforms. Steam in particular is where most PC gamers spend money. It's not a subscription model typically, but it is where you purchase and own games permanently.
For people debating Game Pass, the alternative is often just buying games individually on Steam. If a merged Game Pass tier gets too expensive, some gamers will revert to this model. They'll have fewer games available to them at any given time, but they'll own what they play.
There's also Xbox Game Pass for console users who aren't interested in PC gaming. If the merged tier raises prices, they might just downgrade to premium console-only options.


The Realistic Outcome scenario has the highest estimated probability at 40%, suggesting it balances revenue growth with consumer options. Estimated data.
The PC Gaming Perspective: Why This Matters Differently for Windows Users
PC gamers are genuinely in a unique position in the gaming market. They're not locked into one ecosystem the way console gamers are. They have choices, and they know it.
The PC Gaming Audience Characteristics
PC gamers tend to be more informed and more price-sensitive than console gamers. That's a generalization, but it's based in reality. PC gaming requires more active decision-making. You choose your hardware. You choose your platform. You choose your games. You're not just buying a Play Station and playing what comes on Play Station.
This audience has already voted with their wallets that they value options and flexibility. They built PCs instead of buying consoles for reasons. Those reasons often include cost-consciousness and not wanting to be locked into one company's ecosystem.
Xbox Game Pass on PC appealed to this audience directly because it was affordable and comprehensive. A price hike would be swimming against the current of what attracted these users to Game Pass in the first place.
The Day-One Release Factor
One of the huge selling points of PC Game Pass is day-one access to Microsoft's first-party games. When Starfield launches, it's on Game Pass day one. When Avowed comes out, you get it immediately if you're subscribed. That's genuinely valuable and genuinely rare in the gaming industry.
But here's the thing: not every gamer cares about day-one releases. Casual gamers are fine waiting six months or a year to play something. They'll buy the game when it goes on sale. They'll pick it up eventually.
If the merged tier maintains day-one access at a higher price point, you're essentially making day-one access more expensive. That could filter out the casual gamers who are subscribed for the broader library, not specifically for new releases.
Conversely, if the merged tier removes day-one access and keeps it only in Ultimate, you're creating a significant motivation for people to pay nearly double. That's harsh, but it's how service tiering often works.

Pricing Analysis: The Math of the Merger
Let's actually do the math on what could happen here, because the numbers matter.
Current Pricing and Value Calculation
PC Game Pass:
If we assume the average gamer buys 2-3 games per year at
- PC Game Pass at 197.88 per year
- Direct game purchases avoided: $130 per year
- Net game spending: $327.88 per year
- Per-game cost if playing 10 games: $32.79 per game
Compare to buying games:
- 10 new games at 600 per year
- Per-game cost: $60 per game
Game Pass saves you roughly 45% on game spending if you actually use the library. That's the value prop.
If the Merged Tier Costs $19.99
The optimistic scenario. Annual cost: $239.88. You save less value but still something meaningful. Most casual gamers would probably stick with this.
If the Merged Tier Costs $24.99
The moderate scenario. Annual cost: $299.88. Getting close to the point where buying individual games becomes competitive for selective gamers. Some people cancel.
If the Merged Tier Costs $29.99 (Ultimate Price)
The pessimistic scenario. At this point, you've eliminated the pricing advantage entirely. You're paying the same as Ultimate, so why not just get Ultimate? The merger essentially kills the PC-specific tier and forces an upgrade.
Based on subscription service history, that third scenario is what tends to happen. Companies don't usually merge tiers at the lower price point. They merge at the higher one, because it drives revenue optimization.


PC Game Pass costs
Historical Precedent: How Other Subscription Services Have Handled Consolidation
This isn't the first time a major subscription service has consolidated tiers or raised prices. We have plenty of examples to learn from.
Netflix's Tier Consolidation and Price History
Netflix had a standard plan, a premium plan, and various others. Over time, they've shifted focus toward pushing people toward their more expensive tiers and away from cheaper ones. They removed the ultra-HD tier from basic plans. They introduced the ad-supported tier below basic pricing (which seems cheaper but actually moves people toward ad-supported content they don't prefer, making them upgrade to ad-free).
Netflix has raised prices approximately once per year for the past five years. Some years it's
What matters is Netflix's customers accepted the increases because the value was still there. If Netflix suddenly became worse at the same price, people would leave. But if it stays roughly the same and gets more expensive, people grumble and stay.
Play Station Plus Tier Restructuring
Play Station did something interesting with Play Station Plus. They created a three-tier system (Essential, Extra, Premium) partially in response to Xbox Game Pass becoming popular. The tier pricing forced upgrades for people who wanted the full game library.
When Play Station first launched this, people complained that Essential tier was worse than the old base plan. They were right. It was a tier reduction to make the higher tiers look better. That's tier manipulation.
But it worked. Enough people upgraded or stayed at the new Essential tier that Play Station's subscriber revenue increased despite subscriber satisfaction decreasing. This is standard practice in subscription economics.
Apple's Services Bundle Pricing
Apple did something clever with subscription pricing. They created individual tiers for Apple Music, Apple TV+, i Cloud storage, etc. But then they offered a bundle at a price point lower than buying individually. This encouraged adoption of the bundle and increased customer lifetime value.
But here's the kicker: Apple has steadily raised prices on the bundle. It started at $14.95 for the basic bundle. It's now higher depending on tier. Same strategy—make the bundle more attractive than individual subscriptions, then raise the price gradually as people get comfortable.
The lesson from all of these is clear: subscription consolidation usually serves the company's revenue goals more than the customer's. When services merge, prices tend to rise, features tend to stay similar, and companies rely on customer inertia to accept the change.

What a Merged Tier Might Actually Look Like: Realistic Scenarios
Based on all of this context, let's imagine what could actually happen if Microsoft goes through with the merge.
Scenario One: The Optimistic Outcome
Xbox merges Premium and PC Game Pass into a new "Xbox Game Pass Standard" or similar branding. The price is $19.99 per month. You get:
- Full Xbox console library
- Full PC library
- Day-one releases on both platforms
- Cloud gaming access
- No Play Anywhere premium
- No EA Play integration
This would represent a $3.50 increase for PC gamers but would add console access, theoretically providing more value. Casual gamers and people who own both platforms might not mind. PC-only gamers might grumble but accept it.
Probability: Maybe 20%. This serves Microsoft's consolidation goal but doesn't maximize revenue.
Scenario Two: The Realistic Outcome
Xbox merges Premium and PC Game Pass into a middle-tier plan. The price is $17.99 per month. You get:
- Full console library
- Partial PC library (maybe 80% of new releases, but not all older games)
- Cloud gaming access
- Some day-one releases, but not all Microsoft first-party titles
Game Pass Ultimate remains at $29.99 with everything. This creates an incentive to upgrade while still offering something to people who don't want to pay the full price. PC gamers lose day-one access for some Microsoft games, creating frustration and potentially pushing some to Ultimate.
Probability: Maybe 40%. This gives Microsoft revenue growth while maintaining a mid-tier option.
Scenario Three: The Pessimistic Outcome
Xbox discontinues the PC Game Pass tier entirely. The only option for PC gamers who want any Game Pass access is Ultimate at
Integration with console gaming is automatic. If you have Game Pass Ultimate, you can play on console and PC seamlessly. This is positioned as "one subscription for everything" and heavily marketed.
PC-only gamers lose the single best value proposition in the subscription gaming market. Many cancel. Some upgrade to Ultimate anyway because they really like the library. Microsoft's revenue on PC gaming actually increases despite fewer subscribers.
Probability: Maybe 40%. This maximizes revenue but would create genuine consumer backlash. However, companies often accept backlash if the math works.
Scenario Four: The Nobody Expects It Outcome
Microsoft keeps all three tiers but adjusts pricing. PC Game Pass goes to
They justify it by adding some bundled services or slightly expanding the libraries. The change looks more like inflation adjustment than a strategic shift, so it gets less backlash.
Probability: Maybe 10%. This seems like what they might actually do in 2026 or 2027, before the full merger.


Estimated data suggests that as the price of Xbox Game Pass increases, the number of subscribers decreases, but revenue may still increase due to higher price points.
The Impact on Different Types of PC Gamers
Let's be concrete about who gets hurt here and who doesn't.
Hardcore PC Gamers
These are people with high-end PCs, people who care about day-one releases, people who are active in gaming communities. They're willing to pay for access but they're price-conscious about it. They know the value of each dollar spent.
A price increase to PC Game Pass directly impacts them. Some would upgrade to Ultimate. Some would reduce spending elsewhere to compensate. Some would switch to buying games on Steam and reduce Game Pass usage.
Most likely: They're annoyed, they pay the new price, they grumble on Reddit.
Casual PC Gamers
These are people who game on their PC but it's not their primary hobby. They might not have top-tier hardware. They care about having access to a good game library without commitment. They like Game Pass because they can try games without buying them.
They're probably the most price-sensitive group. A $3-5 price increase might not sound like much, but it changes the value calculation. They might cancel and just buy games when they're on sale.
Most likely: Price-sensitive cancellations, especially among the casual segment.
Console-Crossover Gamers
These people have both Xbox consoles and PCs. They're the "perfect customer" for a merged tier because they get everything. A price increase wouldn't bother them as much because they're already interested in paying for ecosystem access.
A merged tier at a higher price might actually be less expensive than what they're already paying if they subscribed to both PC Game Pass and Premium separately.
Most likely: They're basically unaffected, maybe even save money depending on the merged price.

Microsoft's Broader Subscription Strategy: Gaming as a Service
To understand why this merger might happen, you need to understand Microsoft's long-term strategy, which goes way beyond just Xbox Game Pass.
The Evolution of Game Pass
Game Pass launched as a way to drive Xbox console sales and keep people engaged with the ecosystem. It was genuinely innovative—instead of buying $60 games, you paid a monthly fee and got unlimited access to a library.
Over time, Game Pass has become about software subscriptions specifically. Microsoft realized they don't need you to buy consoles. They need you to buy subscriptions. And they need you buying subscriptions on every platform: console, PC, mobile, cloud.
That's why they've launched Game Pass on cloud streaming. That's why they're integrating it with other Microsoft services. The goal is to make Game Pass the inevitable choice for gaming, regardless of what hardware you use.
Integration With Microsoft 365 and Other Services
Microsoft has been exploring ways to bundle Game Pass with Microsoft 365 (the Office/productivity subscription). Imagine if you got Game Pass included with your Microsoft 365 subscription. That would drive Office adoption and Game Pass adoption simultaneously.
Or imagine Game Pass bundled with Xbox Live Gold and other services. As Microsoft creates more and more integration between services, the single-subscription approach becomes more appealing.
A merged PC/Premium tier fits into this vision. It's one subscription that works on multiple platforms. It's easier to bundle with other services. It's simpler to explain and market.
The Cloud Gaming Angle
Cloud gaming is genuinely the future of game delivery, even if adoption is slower than Microsoft hoped. By having one consistent subscription across console, PC, and cloud, Microsoft makes the cloud experience feel like an upgrade rather than a downgrade.
With cloud gaming, you could start a game on your console, suspend it, and resume it on your PC without interruption. Or start on cloud and continue on console. That's genuinely useful if the service works well.
A merged tier makes that cross-platform experience feel natural. And it creates lock-in because you're paying for benefits across multiple devices.

The Consumer Protection and Regulatory Angle
Here's something that doesn't get enough attention: Microsoft is a big company operating in an increasingly scrutinized space.
FTC Scrutiny of Subscription Services
The FTC (Federal Trade Commission) has been increasingly focused on subscription practices. They've gone after companies for hard-to-cancel subscriptions, for dark patterns in pricing, for unclear terms. Microsoft has generally managed this better than some competitors, but it's a regulatory landscape to pay attention to.
A price increase on PC Game Pass would likely trigger consumer complaints to the FTC. Microsoft would need to be careful about how they communicate the change and ensure the value proposition is still clear.
Most likely scenario: Microsoft handles this smoothly by framing it as adding value (console access) rather than a price increase specifically. "PC Game Pass merges with Premium to offer more platforms" sounds better than "we're raising your price."
Consumer Backlash and Brand Damage
Microsoft has good will among PC gamers specifically because Game Pass has been such a good deal. Raising the price would damage that relationship. That might not move the needle financially—the revenue increase might outweigh the goodwill loss—but it matters for long-term brand positioning.
If Microsoft becomes known as "the company that raised PC Game Pass prices," it might impact adoption of future products. Compare that to keeping the good will, which matters for things like Windows adoption, Office adoption, cloud services adoption.
There's an argument that Microsoft should keep PC Game Pass as a loss leader, taking lower margins to maintain market share and goodwill. Whether they actually make that argument internally is unclear.

What You Should Do Right Now: Practical Steps for PC Gamers
Rumors aren't facts, but they're usually at least partially based in reality. Here's what makes sense to do given this situation.
Consider Your Game Library Backlog
If you've been adding games to your wish list in Game Pass but not playing them, now's the time to actually play them. If a price increase happens, you'll want to make sure you've gotten your money's worth from the current price point.
Alternatively, download games and keep them available so you still have access even if you cancel later. This is more relevant for people who use Game Pass as a discovery service rather than a permanent subscription.
Lock In Current Pricing Through Pre-Payment
Some subscription services allow you to pre-purchase multiple months at the current price. If you're confident prices will increase, pre-paying now locks in the old rate. Check if Game Pass offers this and consider buying 6-12 months in advance if it does.
This is less relevant if you're already paying through Game Pass all at once, but if you're on auto-renewal, it might be worth considering.
Evaluate Your Platform Strategy
If you're on the fence about owning an Xbox console, a merged tier might actually be better value if it includes everything. The economics change based on what you actually own and use.
Conversely, if you're PC-exclusive and happy with that, this might be a sign that you should start building a game library on Steam instead of relying on Game Pass for availability.
Keep An Eye On Announcements
Microsoft will eventually say something official about this. When they do, they'll probably frame it positively. They'll talk about simplification and added value. Pay attention to what they're NOT saying—if they suddenly start emphasizing console + PC play together, that's probably a sign the merger is happening.
Consider Alternatives
If Game Pass gets significantly more expensive, what's your backup? Play Station Plus Extra is a competitor. Individual game purchases on Steam are an alternative. Subscription fatigue is real, and if Game Pass becomes expensive enough, some people will just opt out of subscriptions entirely and buy games selectively.
Evaluating what you'd actually use of the other options helps you decide if a price increase would push you away.

The Bigger Picture: Subscription Services and Gaming Economics
To put this all in perspective, it's worth understanding where subscription gaming fits into the broader gaming market.
The Shift From Purchase Models to Subscription Models
Ten years ago, PC gamers bought games. Now they increasingly subscribe to access them. This is a fundamental shift in how software is distributed.
Subscription models are better for companies in the long term (predictable revenue) but potentially worse for consumers in the long run (you never own anything, prices can increase at will). This creates a new paradigm where having bargaining power comes from the threat of leaving.
PC Game Pass has been a rare case where the consumer had genuine bargaining power—the price was so good that people would maintain the subscription rather than just buy games. A price increase removes that bargaining power.
The Consolidation Trend in Gaming Subscriptions
We're seeing consolidation across the board. Microsoft acquired Bethesda and Obsidian, giving them more first-party titles to put on Game Pass. Sony acquired studios, doing the same for Play Station Plus. Publishers are bundling content together.
The future probably looks like: a few major subscription services, each with exclusive content, all more expensive than today. This is the same pattern Netflix went through, where you needed multiple subscriptions to get all the content you wanted.
Free-to-Play as the Real Competition
Here's what Microsoft might be worried about: free-to-play games are eating into subscription gaming revenue. Fortnite, Valorant, Counter-Strike 2, Dota 2—these are free and they're where a huge portion of PC gamers spend their time.
Game Pass is valuable for discovery and for catching games you might not otherwise play. But if you already have your go-to free games, the value of Game Pass to you decreases. That's a real competitive threat.
A price increase would make this threat more serious. People would ask themselves: do I really need Game Pass, or do I just need my three or four free-to-play games?

Timeline and Expectations: When Might This Actually Happen?
Reports suggested nothing major in 2026. That means we probably have at least 18 months of relative stability. But that doesn't mean nothing happens.
What Might Happen in 2025-2026
Small price increases are likely. Maybe $1-2 increases on existing tiers, framed as annual adjustment. Nothing dramatic, just gradual creep upward. Microsoft tests the market's price sensitivity.
They might also introduce a new tier—something between Premium and Ultimate—to test whether people will pay for mid-tier options. If that tier does well, it signals that people will pay for middle pricing, which informs the merged tier pricing.
What Probably Happens in 2026-2027
If merging is in the plan, 2027 is the likely window. That gives Microsoft time to prepare messaging, prepare the merged product, and get through the inevitable backlash from any major changes in 2025.
They'd probably announce it in early 2027 with an implementation date later that year. Existing subscribers would get some notice period—maybe 60 days to adjust, or they'd grandfather in old pricing for a few months for loyal subscribers.
What Could Delay or Prevent the Merger
Strong competitive pressure from Play Station Plus could delay changes. If Play Station suddenly becomes the better deal, Microsoft might pump the brakes to maintain their advantage.
Regulatory pressure could also delay things. If the FTC starts scrutinizing subscription price increases, Microsoft might slow down changes.
Market conditions matter too. If the gaming market is in a slump, price increases become harder to justify. If it's booming, price increases are easier.
Conversely, if Game Pass adoption is slowing, Microsoft might accelerate pricing changes to boost revenue from existing subscribers. So watch adoption numbers if Microsoft publicly releases them.

FAQ
What exactly is Xbox Game Pass Premium?
Xbox Game Pass Premium is a subscription that provides access to the Xbox console game library and cloud gaming capabilities, currently priced at $14.99 per month. It lets you play games on Xbox consoles and stream them to other devices through Xbox Cloud Gaming, but it does not include the full PC library or day-one access to Microsoft's PC releases. If you specifically want new game releases on PC on their launch day, Premium doesn't include that—you'd need PC Game Pass or Ultimate for that feature.
How much would my bill go up if the tiers merge?
That depends entirely on how Microsoft prices the merged tier, which hasn't been announced. If they merge at the lower price point (
Would I lose access to games I'm currently playing if my Game Pass subscription tier changes?
No, you wouldn't lose active access, but you would lose the ability to launch games that leave the service. Game Pass libraries rotate—games are constantly being added and removed from the catalog. If you're playing a game when your subscription changes, you can continue playing it as long as you remain subscribed at that tier level. However, if your new tier has a smaller library (like if a merged tier loses some games), you wouldn't be able to play games that are only available in higher tiers. This is one risk of any tier restructuring: the merged tier might not include everything from both current tiers.
Could I just switch to Play Station Plus if prices get too high?
Technically yes, but you'd be locked into the Play Station ecosystem. Play Station Plus Extra costs $14.99 per month and includes hundreds of games, but you can only play them on Play Station consoles, not on PC. There's no Play Station equivalent to PC Game Pass. If you're PC-exclusive, switching to Play Station doesn't actually help you—you'd need to buy a console first. If you own both platforms, switching becomes more realistic, but you'd lose access to Microsoft's exclusive games and day-one releases. Game Pass has been valuable partly because of platform flexibility, and moving to Play Station removes that flexibility.
Is there any chance Microsoft keeps PC Game Pass at current pricing?
It's possible but unlikely based on subscription service history. Companies rarely miss opportunities to increase revenue from loyal customers. However, if competitive pressure intensifies or if market conditions shift, Microsoft could decide keeping PC Game Pass as a loss leader is worth it for goodwill and market share. The company might also grandfather existing subscribers into current pricing while new subscribers pay higher rates. This "loyalty pricing" is becoming more common in subscription services, so it's worth watching for—you might be able to maintain current pricing if you never cancel.
Should I buy Game Pass for multiple months right now to lock in the current price?
If Game Pass allows annual pre-payment at current monthly rates, this could be worth considering as price insurance. You'd be protecting yourself against any sudden increases. However, if annual pre-payment just converts to the same monthly auto-renewal later, it doesn't help you lock in pricing. Check the actual terms before committing. Also consider: can you actually use that much Game Pass value? If you're not actively gaming, paying months in advance doesn't make financial sense. The insurance value only matters if you're confident you'd be paying the higher price later anyway.
What happens to Game Pass Ultimate if the tiers merge?
Ultimate would probably remain unchanged as the "everything" tier. It would include console games, PC games, cloud gaming, and any bundled services. The merger would affect the mid-tier options (Premium and PC Game Pass), not Ultimate. Ultimate might even become more attractive after a merger if the new mid-tier has reduced features compared to current PC Game Pass—it could be positioned as "the complete experience" versus the "basic multi-platform access" of a merged tier.
Are there any free alternatives to Game Pass?
Game Pass itself has a free tier with limited access, though it's quite limited. Beyond that, free-to-play games (Fortnite, Valorant, CS2, etc.) are genuinely free and where many PC gamers spend time. Epic Games Store regularly gives away free games. GOG has a large library of older games. Itch.io has tons of indie games. None of these are perfect Game Pass replacements, but they significantly reduce reliance on any single subscription service. Many PC gamers use some combination of subscription services plus free games plus occasional individual purchases rather than relying solely on Game Pass.
Will Microsoft announce this merger officially?
Eventually, yes. Companies don't make major tier changes without announcing them. Microsoft will publish a blog post explaining the changes, framing them positively (simplification, more value, etc.), and providing transition details. When they do announce, pay attention to how they describe the changes—that will tell you whether they're adding value or just raising prices. They'll probably emphasize benefits to console-PC gamers while downplaying the impact on PC-only users. The announcement will likely come 60-90 days before implementation, giving you time to adjust your subscription preferences.

Final Thoughts: Preparing for an Uncertain Subscription Future
Subscription services are convenient, but they come with uncertainty. Prices change. Features shift. Libraries shrink. Companies adjust tiers. It's the trade-off you accept for the monthly flexibility.
The Xbox Game Pass rumors should be taken seriously because Microsoft is a company that follows through on strategic changes. But they should also be kept in perspective. Rumors aren't confirmation. Pricing changes usually happen gradually. And you always have options.
What we know: Microsoft is exploring consolidation. What we don't know: exactly when, exactly how, and exactly what the final pricing will be. That uncertainty is worth acknowledging.
But it's also worth preparing for. If you love Game Pass, use it actively, and want to lock in current pricing, doing that now makes sense. If you're casual about gaming, building a Steam library as a backup isn't a bad idea. If you have both consoles, understanding the value of a merged tier helps you make informed decisions when it happens.
The subscription gaming market is maturing. That maturation means better services with more content. But it also means prices that reflect actual value rather than the loss-leader pricing Microsoft has been running. Some change was inevitable. Whether it's catastrophic or manageable depends on how Microsoft executes.
For now, keep gaming. Keep an eye on official announcements. And remember: you always have leverage with your wallet. If Game Pass becomes too expensive, you can leave. That's worth remembering as this situation unfolds.

Key Takeaways
- Microsoft is internally exploring merging Xbox Game Pass Premium and PC Game Pass into a single tier, though nothing is official yet
- PC Game Pass currently offers superior value at 14.99 Premium
- A price increase appears likely based on subscription service history, though the magnitude depends on how Microsoft structures the merged tier
- No major changes are expected in 2026, giving PC gamers time to prepare for potential price increases and subscription adjustments
- PC-exclusive gamers should consider alternatives like Steam, free-to-play games, and Epic Games Store offerings before a merger increases costs
Related Articles
- Xbox 2026 Roadmap: New Games, Hardware, and Future Plans [2025]
- Xbox Game Pass February 2025: Complete Game Lineup & Guide [2025]
- Razer's $1,337 Boomslang: Why Nostalgia Costs This Much [2025]
- Riot Games 2XKO Layoffs: Inside the Fighting Game Crisis [2025]
- YouTube Music Lyrics Behind Paywall: What It Means for Subscribers [2025]
- Amazon Prime Gaming: 21 Free Games in February 2025 [Complete Guide]
![Xbox Game Pass Premium and PC Merger: What You Need to Know [2025]](https://tryrunable.com/blog/xbox-game-pass-premium-and-pc-merger-what-you-need-to-know-2/image-1-1770815238896.jpg)


